Renaissance 2.0

Keynote speech given by Helen Baxter at Ulearn 2007, Auckland, New Zealand

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Renaissance 2.0 by Mind Map: Renaissance 2.0

1. Keynote Speaker: Helen Baxter.

1.1. My Learning Pathway

1.1.1. Gifted aged 3

1.1.1.1. Early promise

1.1.1.1.1. Reading, talking, eidetic memory

1.1.1.2. Slowed dramatically

1.1.1.3. Wrong environment

1.1.1.4. Moved to Special Needs Primary

1.1.1.4.1. Trinity Primary School, Hereford, UK

1.1.1.4.2. Supportive, nurturing, PC lab in heart

1.1.1.4.3. Different abilities - not Disability

1.1.2. Access to NAGC UK 10 to 16

1.1.2.1. UK programme

1.1.2.2. Summer Activities - Birmingham University

1.1.2.3. Mixed Ages

1.1.2.3.1. Arts, Science & Technologies

1.1.3. Hereford Cathedral School, UK

1.1.3.1. Won Music Scholarship & Bursary. Aged 11

1.1.3.2. School was Founded 8th Century

1.1.3.3. Broad foundation of knowledge

1.1.4. ISCO Tests Aged 15

1.1.4.1. Knowledge & Skills kept wide

1.1.4.2. Learned How I learn

1.1.4.3. Mapped against Alumni

1.1.4.4. Clear Pathways to Careers

1.1.5. Hereford Sixth Form College

1.1.5.1. Campus shared with Art & Technical Colleges

1.1.5.2. Cross college pollination

1.1.5.2.1. Academia, Arts & Design, Science & Engineering

1.1.5.2.2. Commerce & Apprenticeships

1.1.5.2.3. Accessibility through IT

1.1.6. 1991: Moved to Bristol UK - Work & Study

1.1.6.1. P/T Study

1.1.6.1.1. HNC Business & Finance

1.1.6.1.2. CAM Diploma

1.1.6.1.3. Bristol Cyberskills

1.1.6.2. F/T at Bank

1.1.6.2.1. Bank

1.1.6.2.2. Pertemps

1.1.6.3. Pertemps

1.1.6.3.1. Recruitment Consultant

1.2. My Career Pathway

1.2.1. 93 Special Publications

1.2.1.1. Venue Magazine

1.2.1.1.1. Macs for design

1.2.2. 94 - 97: Started own business

1.2.2.1. The Herbal Highway Ltd. Aged 21.

1.2.2.2. Mailorder then website selling herbal products internationally

1.2.2.3. Pre-ecommerce, credit cards & shopping carts

1.2.2.4. More demand for Internet training

1.2.3. 97 - 00 Internet Trainer:

1.2.3.1. Training Manager for ISP

1.2.3.1.1. Wrote & delivered Website Workshops

1.2.3.1.2. CIT Certificate in Global Communications

1.2.3.2. Authored "All you need to know about the Internet"

1.2.3.2.1. Interactive Training CD

1.2.3.2.2. JV Industry & Academia

1.2.3.2.3. Digital Cognition -1998

1.2.3.3. P/T Lecturer at the University of West of England

1.2.3.3.1. Aged 25. No degree in Internet skills then.

1.2.3.4. Radio / TV Internet Commentator

1.2.3.4.1. BBC Radio Bristol etc.

1.2.4. 00 -01 eCommunities Producer

1.2.4.1. Communities of Practice

1.2.4.1.1. Just4 Teachers

1.2.4.1.2. Just4 Nurses

1.2.4.2. Circle.com - International Web Agency

1.2.5. 01 - 03 Editor / Community Manager UK/NZ

1.2.5.1. KnowledgeBoard.com

1.2.5.2. Award winning community for Knowledge & Innovation

1.2.5.3. Built by European Commission & Sift Bristol

1.2.5.4. Teleworked managing 60 editors remotely from NZ

1.2.6. 03 - Present NZ

1.2.6.1. 03 TMet Recordings

1.2.6.1.1. New Zealand's first digital dance label

1.2.6.2. 04 Mohawk Media

1.2.6.2.1. Celebrating art, science and emerging technologies

1.2.6.3. 05 - 06 Business Studies Tutor

1.2.6.3.1. Natcoll Design School, NZ

1.2.6.3.2. Graduate Diploma in Digital Media Course

1.2.6.3.3. Wrote course materials & lectured at Auckland Campus

1.2.6.4. 05 - Futurist / Columnist / Strategist

1.2.6.4.1. Radio NZ, National

1.2.6.4.2. Virtual World

1.2.6.4.3. TVNZ News

1.2.6.4.4. The Geek Squad

2. Educating New Leonardos

2.1. Renaissance 2.0

2.1.1. Creativity + Science + Technology = Renaissance 2.0

2.1.2. WANTED: Creative Thinkers & Innovators

2.1.3. New Zealand is full of them!

2.1.4. "New Leonardos"

2.1.4.1. NESTA UK

2.2. Build on solid knowledge foundation

2.3. Life-long Learning Needed for ALL - Students AND Educators

2.4. Need to Learn the Joy of Learning

2.4.1. Auto-didacts

2.4.2. Learning over Earning

2.4.3. Facilitation not Education

2.5. Two-way exchange across generations

2.5.1. Best person for Job

2.5.1.1. Age independent

2.5.2. Let Generation Y & Z teach YOU

2.5.3. Tech Angels, Tech Crew & Tech Execs

2.5.3.1. Wellington Girls College

2.5.3.2. Mentoring Angels

2.5.4. Digital Opportunities Projects, NZ

2.6. Open Source Attitude

2.6.1. learn

2.6.2. develop

2.6.3. share

2.6.4. connect

2.6.5. innovate

2.7. Embrace new Spaces & Places for Education

2.8. Recommend they Read Sci-Fi

2.9. Encourage X Disciplinary X Pollination = Invention

2.10. How do you teach an Inventor?

2.11. Campus of Future?

2.11.1. Like Googleplex

2.11.2. Work + Play = Lifelong Learning

2.12. NZ Curriculum Shift from What to How 2009

3. Learning 2.0

3.1. Step 1: Learn How to learn

3.2. Step 2: Core Foundations

3.2.1. Context is Important

3.2.2. Avoid early specialism

3.2.3. Theoretical, Practical, Social Skills & Understanding

3.3. Step: 3 Provide Pathways to Open Source Knowledge

3.4. Lifelong Learning - Develop Skills around Needs and Interests

3.5. Gap Careers not Years

3.6. Augmented studying

3.6.1. The Einstein Approach

3.6.2. know where the knowledge is

3.6.3. Saves your processor & harddrive space

3.7. More Montessori & Steiner Styles

3.7.1. Larry & Sergei - Google co-founders

3.7.2. Aaron Schwarz

3.8. Space / Time

3.8.1. Re-think the use of Physical Space, Delivery Methods & Time

3.8.2. Centres for Academic Excellence

3.8.3. Design Schools 2.0

3.8.4. Schools of Ambition

3.8.5. Virtual Rome

3.8.6. New Learning Interfaces - Wii Physics

3.8.7. Second Life Training Academies

3.9. TEDucation

3.9.1. TED Talks

3.9.1.1. Technology, Entertainment & Design

3.9.1.2. Ideas Worth Spreading

3.9.1.3. Eva Vertes - Aged 19

3.9.1.3.1. TED Under 30

3.9.1.3.2. Alzheimers Breakthough Aged 14

3.9.1.3.3. Princeton - Cancer Stem Cells Research

3.9.1.4. Sir Ken Robinson

3.9.2. Grokkit.com

3.9.3. Online Text Books

3.9.3.1. Cafescribe

3.9.4. Open Source Science

3.9.4.1. MyExperiment.org

3.9.5. Teachertube

3.9.5.1. "I don't have ADHD - I'm just not listening

3.9.5.2. Pay Attention

3.10. Tele-students

3.10.1. Online Learning Resources

3.10.2. MIT Online Courses

3.10.3. Open Source Science - MyExperiment.org

3.10.4. Online textbooks

3.10.4.1. Cafescribe

3.10.5. Collaborative Tools

3.10.5.1. Wikis

3.10.5.1.1. Ed Research Wikis

3.10.5.1.2. Free Thinking LOOP

3.10.5.2. Shared Docs

3.10.5.2.1. Open Peer Review

3.10.5.3. Online Meetings

3.10.5.3.1. Audio / Text

3.10.5.4. Project Management

3.10.5.5. Re-use Material - Iterative

3.10.5.5.1. Podcasts

3.10.5.5.2. Blogs + Comments

3.10.6. "Don't expect me to go into school every day"

3.10.7. Study with the same tools as the workplace.

3.11. MAKE, Instructable, DIY Everything

3.11.1. Claytronic & Catoms - Programmable Matter

3.11.2. Robots & Nano-technology

3.11.3. Coming soon...the Fab Lab Revolution

3.11.3.1. Ponoko.com

4. Careers 2.0

4.1. Projects v Jobs

4.2. Old v New Career Paths

4.3. Web Top Workers

4.3.1. Powersearching

4.3.2. Knowledge Trading

4.3.3. Social networks

4.4. Importance of Games

4.4.1. Robot Surgeons

4.4.2. Strategy / Teamwork

4.4.3. Telepresence work

4.5. Requires new attitudes

4.5.1. Transparent, Open Natives

4.5.2. v Controlling Digital Colonists

4.5.3. Mindmaps v Documentation

4.5.4. Short-term Contracts v Jobs

4.5.5. Manage the learning - not the students

4.5.6. Work/study/life balance

4.5.7. Re-thinking how to Teach Teachers

4.6. Self publishing for $$

4.6.1. Brand of One

4.6.2. Teenage Entrepreneurs

4.6.3. Pathways & Markets

4.6.4. The MsBehaviour Files

4.6.4.1. Designer Re-Fashion

4.6.4.2. Indie TV

4.6.4.3. Indie Authors

4.6.4.4. Indie Music

4.6.4.5. Space

4.6.4.6. Mindmaps

4.6.4.7. Time

4.6.4.8. Comics

4.6.4.9. Information Aesthetics

4.6.4.10. A Creative's Toolkit

5. Recommended Links

5.1. The Web Top

5.2. Teach Media NZ

5.3. Map of Future Forces on Education

5.4. The MsBehaviour Files

5.5. The Future of Media

5.6. Free Thinking Wiki

5.7. The Web is Us/ing Us

5.8. This Mindmap

6. Keynote Speech: Ulearn 2007, New Zealand

7. New node