Learning Strategies

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Learning Strategies by Mind Map: Learning Strategies

1. Teacher Centered

1.1. Presentation

1.1.1. Advantages

1.1.1.1. Information is presented once

1.1.1.2. Vast note taking strategies are available to students

1.1.1.3. Unlimited information sources are available

1.1.1.4. Student presentations

1.1.2. Limitations

1.1.2.1. Difficulty varies by student

1.1.2.2. Can be very boring

1.1.2.3. Some student do not take good notes

1.1.2.4. May not be suitable for younger children

1.2. Demonstration

1.2.1. Advantages

1.2.1.1. Seeing before doing can lead to better understanding

1.2.1.2. Teacher can guide the learning experience

1.2.1.3. Limits the amount of required supplies

1.2.1.4. Can keep unsafe conditions in check

1.2.2. Limitations

1.2.2.1. No hands on learning can take place

1.2.2.2. Some students may not see everything that occurs

1.2.2.3. Limited to the pace of the instructors and not the students

1.3. Drill and Practice

1.3.1. Advantages

1.3.1.1. Corrective feedback

1.3.1.2. Information presented in small chunks

1.3.1.3. Built in practice of learning material

1.3.2. Limitations

1.3.2.1. Can be repetitive and boring

1.3.2.2. Does not fix reoccurring issues

1.4. Tutorial

1.4.1. Advantages

1.4.1.1. Students can work independently at their own pace

1.4.1.2. Individualization

1.4.2. Limitations

1.4.2.1. Can be boring

1.4.2.2. Can be frustrating for student that do not understand

1.4.2.3. Can lack proper guidance from teachers

2. Student Cetered

2.1. Discussion

2.1.1. Advantages

2.1.1.1. Activates student interest and cooperation

2.1.1.2. Can challenge students to think

2.1.1.3. Opportunity for everyone to provide input

2.1.1.4. Can open new ideas and topics

2.1.2. Limitations

2.1.2.1. Can result in little participation

2.1.2.2. Can fail in extending knowledge

2.1.2.3. Can be too difficult

2.1.2.4. May not work well with young students

2.2. Cooperative

2.2.1. Advantages

2.2.1.1. Students help to advance other students

2.2.1.2. Flexible formality

2.2.1.3. Opportunity for multiple learning topics or projects

2.2.1.4. Open to all content

2.2.2. Limitations

2.2.2.1. Size limitations for effective learning

2.2.2.2. Can be overused

2.2.2.3. Must be careful how students are grouped

2.3. Games

2.3.1. Advantages

2.3.1.1. Engages student participation and attention

2.3.1.2. Adaptable to all content areas

2.3.1.3. Can be used anywhere

2.3.2. Limitations

2.3.2.1. Competitive concerns

2.3.2.2. Difficulty levels vary

2.3.2.3. Can be expensive

2.3.2.4. Learning objective can be missed in the game

2.4. Simulations

2.4.1. Advantages

2.4.1.1. Safe, yet engaging, leaning experience

2.4.1.2. Can recreate history

2.4.1.3. Hands on learning

2.4.1.4. Good for variety of experience and learning levels

2.4.2. Limitations

2.4.2.1. May not represent what actually happened

2.4.2.2. Can be complex and difficult to oversee

2.4.2.3. Can require alot of time and dedication

2.5. Discovery

2.5.1. Advantages

2.5.1.1. Engages student interest

2.5.1.2. Repetition means practice

2.5.1.3. Full student control of learning

2.5.2. Limitations

2.5.2.1. Can be time consuming

2.5.2.2. Must be prepared correctly and with care

2.5.2.3. Open to misinterpretation of material

2.6. Problem solving

2.6.1. Advantages

2.6.1.1. Actively engaging for students

2.6.1.2. Mixes knowledge with application of skills

2.6.1.3. Varying levels of complexity

2.6.2. Limitations

2.6.2.1. Can be difficult to create or produce

2.6.2.2. Must be catered to age and experience of students

2.6.2.3. Can be extremely time consuming