My Product

Plan your projects and define important tasks and actions

Get Started. It's Free
or sign up with your email address
My Product by Mind Map: My Product

1. Materials

1.1. Natural

1.1.1. Wood

1.2. Unnatural

1.2.1. Plastic

1.2.2. Foam

1.2.3. Polystyrene

2. Enviroment

2.1. Running

2.1.1. How much energy does it use?

2.1.1.1. Eco-Batteries

2.1.1.2. Alkaline Batteries

2.1.1.3. Mains plug

2.1.2. Is it recyclable?

2.1.2.1. Plastics that can be recycled

2.1.2.2. Using wood destroys the rainforest

2.1.2.3. Foam

3. Aesthetics

3.1. Simple but appealing

3.1.1. Not scary for younger children

3.1.2. Will attract all ages

3.2. Colourful and funky colour

3.2.1. Bright colours to catch your eye

3.2.2. Maybe the charities colours

3.3. Logo

3.3.1. School?

3.3.2. Charity you are raising money for?

3.4. Shape

3.4.1. Portable

3.4.1.1. Small?

3.4.2. Safe?

3.4.2.1. No corners

4. Size

4.1. Large

4.1.1. A3 size

4.1.1.1. Easy to see things

4.1.1.2. Not portable

4.2. Medium

4.2.1. Tablet size

4.2.1.1. Best of both worlds

4.3. Small

4.3.1. Phone size

4.3.1.1. Portable

4.3.1.2. Cannot see things so well

5. Saftey

5.1. No bare wires

5.1.1. Insulate the wires

5.1.1.1. Keep them in the game shell

5.2. No sharp edges

5.2.1. Sand the sides

5.2.2. Curved mould

6. Consumer

6.1. Age

6.1.1. Child at the school

6.1.1.1. Ages 4-11

6.1.2. Parents

6.1.2.1. 20+

6.1.3. Family

6.1.3.1. All ages

6.2. Money

6.2.1. How much should it cost per go for people to afford a go?

6.2.1.1. 30p a go

6.2.1.1.1. 50p for 2

6.2.1.2. 50p a go

6.2.1.2.1. £1 for 3

6.2.2. Young children don't have much money

6.3. Interests

6.3.1. Age

6.3.1.1. Difficulty

6.3.1.1.1. Win/ loss ratio

6.3.1.2. Theme of the game

6.3.2. Gender

7. Cost

7.1. How much money can it make?

7.1.1. Cost per turn

7.2. How much will it cost to manufacture?

7.2.1. Quality sacrificed for cheap manufacture?

8. Function

8.1. Game

8.1.1. Chance

8.1.1.1. Luck

8.1.1.2. Roulette

8.1.2. Guessing

8.1.3. Tactical

8.1.3.1. 555

8.1.4. Knowledge

8.1.5. Code Breaking

8.1.6. Timing

8.2. Electronics

8.2.1. Components

8.2.1.1. Timer

8.2.1.1.1. 555

8.2.1.2. Wires

8.2.1.2.1. Multi Strand

8.2.1.2.2. Single core

8.2.1.3. Leds

8.2.1.3.1. Red

8.2.1.3.2. Rainbow

8.2.1.3.3. Green

8.2.1.4. Capacitors

8.2.1.4.1. Electrolytic

8.2.1.4.2. Non-electrolytic

8.2.1.5. Resistors

8.2.1.5.1. 560

8.2.1.5.2. 1k

8.2.1.5.3. 1m

9. Manufacture

9.1. Techniques

9.1.1. Vac form

9.1.2. Injection moulding

9.1.3. Laser Cutting

9.2. Fixings

9.2.1. Tabs

9.2.2. Glue gun

9.2.3. Joints

9.2.4. Rivets

9.2.5. Welds