Approaches to Learning Environment Scenarios
by Anthoney Roe
1. One-to-One Environment
1.1. Promotes Risk-Taking
1.2. Advocate for Access
1.3. Teaches respect for Technology
1.4. Very Expensive
1.5. Need Consistent Procedures
2. Flipped Classroom
2.1. Re-structuring of Pedagogy
2.2. Time Consuming for Teacher
2.3. Hard to Track Student Usage
2.3.1. Included
2.3.2. Included
2.3.3. Excluded
2.4. Access/Equity Issue
3. Cloud Computing
3.1. G Drive
3.1.1. Project specifications
3.1.2. End User requirements
3.1.3. Action points sign-off
3.2. Ease of Collaboration
3.2.1. Define actions as necessary
3.3. Students Need Training/Practice
4. B.Y.O.D.
4.1. Responsibility
4.2. View as a Tool
4.3. Can become a distraction
4.4. Issue of Equity
5. No Computer by Design
5.1. Budget
5.1.1. Materials
5.1.2. Personel
5.1.3. Services
5.1.4. Duration