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TER by Mind Map: TER

1. ICT in learning

1.1. Computer-based training

1.2. Student forums

1.3. Use of e-mail

1.4. hypermedia

1.5. Instructor console/student console

1.6. Virtual learning spaces

2. Apprenticeship training

2.1. Distance learning

2.2. Blended learning

2.3. Informal learning

2.4. Job-based learning

3. Gamification

3.1. Aesthetic features

3.2. Competition

3.2.1. social competition (with peers)

3.2.2. personal competition (with oneself)

3.3. advantages

3.3.1. application

3.3.1.1. user-friendliness

3.3.1.2. efficiency

3.3.1.3. attractiveness

3.3.2. increased motivation

3.3.3. increased learning frequency

3.3.4. increased retention of information