"Social" vs. "work"
Show different CSCW concepts
Related to CSCW taxonomies (?)
Fast, easy, open, quick rewards
Focus on needs of single user, shared benefits by quantity/stats/"accident"
Network and communities
Network effect - system gets better the more people using, Statistical "better", large numbers
Collaboration, group, group process, structure, hieracies, shared workspaces
Made for groups and teams with common goal
No network effect, less data but better structure?
Users should draw atleast same value as effort invested in system
Study of personal blogs
Blog content taxonomy, personal journal (70% of all), "filters" (commentaries, select from other blogs/news), knowledge logs
Blog is social activity, Mostly for close social network, To get attention from unknown
Blog is object oriented, Updating others on activities, Expression opinions to influence, Seeking opinions from others, "Thinking by writing", Release of emotional tension
Want readers, but not interact with them
Group/collaborative blogging should make individual stand out
Meeting first online or offline
Old article(?) facebook builds networks on offline relations?
More affectionate relationships, .. or looser informal ties.
"Surveillance" features of facebook, Track community members, Privacy issues
Network based of "peers", Not staff or lecturers (hierachy)
Focus on social "awareness"
And how it affects participation in adding to community "pool"
Physical presence affects, how is social perception in del.icio.us
"Friends" are perceived as social precense
And social awareness gives more participation
Big numbers, single "tags" not perfect, but majority is correct
(no cscw focus, general about "long tail" catalogs for internet business)
Towards a CROSS FERTILIZATION Between Social Software and CSCW, http://kortlink.dk/tu-muenchen/53zf
I know what you did last summer: What can we learn from photolog?, http://kortlink.dk/tu-muenchen/53zh, Another tagging system (photos), Success factors, Digital cameras easily available (easy), Synergies with blogs, Technology easy to use (eh?), Many people spend much time online, "Connect" and socialize over photos sharing, Its photos :-), Fascination, emotions, engagement, Collaboratinon and communities, Gives power to users (they "control" their data), Photolurkers, some are not contributing, but part of their own social network
“Channeling”: Applying Social Software Design Principles to CSCW Scenarios, http://kortlink.dk/tu-muenchen/53ze
Simple model, Users, Resources, Tags
(not enough focus on cscw)
Defines Web2.0 but mostly from a technical POV
Does talk about, Recommender systems, Collaborative filtering, Coorperate dont control, The Perpetual Beta, Network platform, Gather data "en mas" for collective intelligence
Web2.0: Only in public use, Loose integration with organisational context, Complex group structures not supported good
CSCW: Mostly in enterprise (?)
Facebook: Could be used for something serious
Sharepoint: Hard to use for something fun
Web2.0, "Beta" products, focus on technology
CSCW, Introduction of systems, problem solving
Web2.0: Bottom-up, users are part of evolution
CSCW: Top-down, solve problems for groups
Create new ways to communicate (+tools) for public
Focus on usefulness and freedom
Collaboration in enterprise, focus on organization
Insight in groups and structures
All citizens of Esbjerg
Non-danish speaking students/professors
Members do not need to know eachother personally
Do not need to interact on a personal basis
Direct interaction is accidental, no group process
No group process
No common goal or task (loose interaction)
No shared artifacts/documents
Personal interests over community interests