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Heros by Mind Map: Heros

1. Hero infos - Unit.lua

1.1. map with key= heroid

1.2. 147 heros

1.3. attributes

1.3.1. image

1.3.1.1. Body

1.3.1.1.1. UI/body/hero/*

1.3.1.2. Portrait

1.3.1.2.1. UI/HERO/*

1.3.1.3. Portrait Switch

1.3.1.3.1. "UI/HERO/SwitchCoco.jpg"

1.3.1.4. Boss Portrait

1.3.1.4.1. UI/alpha/HVGA/guild/boss/boss_avatar_silverdragon.png

1.3.1.5. "Icon Name"

1.3.1.5.1. UI/portrait/dialogue_portrait_1.png

1.3.1.6. Art

1.3.1.6.1. "UI/art/card_bg_big_1.jpg",

1.3.1.7. Art Switch

1.3.1.7.1. "UI/art/card_bg_big_1_s.jpg"

1.3.2. sound

1.3.2.1. sound_menu/heroes_voice/*

1.3.2.2. Voice atk

1.3.2.3. Voice atk2

1.3.2.4. Voice Move

1.3.2.5. Voice Ready

1.3.2.6. Voice ult

1.3.2.7. Voice Upgrade

1.3.3. String_Lang

1.3.3.1. Description

1.3.3.2. Display Name

1.3.3.3. Hero Type

1.3.3.4. Position Type

1.3.3.5. Art Name

1.3.3.6. "Narrative"

1.3.4. boolean

1.3.4.1. Can Awake

1.3.4.2. Can Fly

1.3.4.3. Enable

1.3.5. String

1.3.5.1. Main Attrib

1.3.5.1.1. "INT"

1.3.5.2. MP Type

1.3.5.2.1. "MANA"

1.3.5.3. Name

1.3.5.3.1. FireElement

1.3.5.4. Puppet

1.3.5.4.1. "FireElement.cha"

1.3.5.5. Unit Type

1.3.5.5.1. "Monster"

1.3.5.6. Script

1.3.5.6.1. "battle/heroes/Sorceress"

1.3.6. AGI1-5

1.3.7. INT1-5

1.3.8. STR1-5

1.3.9. AD

1.3.10. AGI

1.3.11. AP

1.3.12. ARM

1.3.13. ARMP

1.3.14. Basic Skill

1.3.15. CDR

1.3.16. CRIT

1.3.17. DODG

1.3.18. DPS Stattistics Ratio

1.3.19. HEAL

1.3.20. Hero Tags

1.3.20.1. LIst

1.3.21. HP

1.3.22. HP Layers

1.3.23. HPS

1.3.24. ID

1.3.25. Initial Rank

1.3.25.1. increase by promote

1.3.26. Initial Stars

1.3.26.1. increase by elvolve

1.3.27. INT

1.3.28. Interrupt HP Ratio

1.3.29. LFS

1.3.30. Max Stars

1.3.31. MCRIT

1.3.32. MP

1.3.33. MP Gain Rate

1.3.34. MPS

1.3.35. MR

1.3.36. MRI

1.3.37. Period Group

1.3.38. STR

1.3.39. Walk Speed

1.4. Database

1.4.1. player_hero

1.4.1.1. tid

2. AnimDuration

2.1. Actions

2.1.1. Move

2.1.2. Cheer

2.1.3. atk1-n

2.1.4. Damaged

2.1.5. ult

2.1.5.1. ultimate skill

2.1.6. Idle

2.1.7. Death

2.2. Char

2.2.1. *.cha

2.3. Duration

2.3.1. by seconds

3. Animation

3.1. Ani Puppet.lua

3.1.1. ID

3.1.1.1. *.cha

3.1.2. Resource

3.1.2.1. Char Name

3.1.2.2. "Zeus.cha" -> Zeus

3.1.3. Scale

3.1.3.1. 0.x/1

3.1.4. ScaleX Inverse

3.1.4.1. true/false

3.1.4.2. mặt hướng trái/phải

3.1.5. Change Components

3.1.5.1. components canbe changes?

3.2. *.ani file

3.2.1. sheet.png

3.2.1.1. list image for animation

3.2.2. sheet.plist

3.2.2.1. XML

3.2.2.2. frames

3.2.2.2.1. key

3.2.2.2.2. frame

3.2.2.2.3. offset

3.2.2.2.4. rotated

3.2.2.2.5. sourceColorRect

3.2.2.2.6. sourceSize

3.2.3. sheet.key

3.3. cocos animation files

3.3.1. Resource_Art/Animation

3.4. Unity...

3.4.1. Resource_Client/spine

3.5. sample

3.5.1. rev 43

3.6. Duration

3.6.1. loop=true- continues

3.6.1.1. Move

3.6.1.2. Idle

3.6.2. loop=false: end

3.6.3. duration của action hero có thể khác với duration của skill tương ứng