THE EVOLUTION OF TECHNOLOGY IN THE CLASSROOM

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THE EVOLUTION OF TECHNOLOGY IN THE CLASSROOM by Mind Map: THE EVOLUTION OF TECHNOLOGY IN THE CLASSROOM

1. 1. A HISTORY OF CLASSROOM TECNOLOGY.

1.1. Spark:

1.1.1. A first small event or problem that causes a much worse situation to develop.

1.2. Wave:

1.2.1. To raise your hand and move it from side to side as a way of greeting someone, telling someone to do something, or adding emphasis to an expression

1.3. Range:

1.3.1. The period of time in the future within which something is planned or expected to happen.

2. 3. THE FUTURE OF TECHNOLOGY IN THE CLASSROOM.

2.1. Branched:

2.1.1. Classify technology into main branches. There are electrical sciencies and computers.

2.2. Multi-Touch:

2.2.1. Refers to the ability of a surface ( a trackpad or touchscreen) to recognize the presence of more than or more than two points of contact with the surface.

2.3. Hotbed:

2.3.1. A place something grows or develops easily. A place where something happens very commonly.

3. THE ENTRANCE AND SIGNIFICANCE OF PERSONAL COMPUTERS.

3.1. Quite:

3.1.1. Completely, wholly or entirely.

3.2. Frenzy:

3.2.1. Extreme mental agitation, wild excitement or deragement.

3.3. Verge:

3.3.1. The edge, rim, or margin of something.

4. 4. THE EVOLUTION OF TECHNOLOGY.

4.1. Device:

4.1.1. Is a small technological object such as a device or an appliance that has a particular function , but is often trough of as a novelty.