# Activity 1: Differentiating Lesson Plans to Meet Student Needs

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Activity 1: Differentiating Lesson Plans to Meet Student Needs

## 1. Student 1

### 1.3. Ping Pong

1.4.1. Excellent when dealing with straightforward math problems. Student 1 struggles with conceptualizing word problems and anything that involves creativity.

### 1.5. Strategies

1.5.1. Take an example word problem and break it down sentence by sentence. Highlight, in each sentence, the relevant information. Then below the example, give her a very similar word problem to work out on her own. By searching for the relevant information (key words) she will start to see patterns in word problems i.e. "how many in all" means you will have to add.

1.5.2. Multiplication Review: Her and a partner will play a game of "Ping Pong Times Tables." This is where one student, before they start the volley, will call out a multiplication problem (i.e 4 X2) then volley the ball, the other student must answer that problem before the ball gets back to the server. They will repeat this ten times and keep track of the number of correct answers. This strategy also works very well outside with a soccer ball.

## 2. Student 3

### 2.3. Sports/Winning

2.4.1. On grade level with is math concepts, thrives and expands his knowledge when challenged. Needs work on solving the problem he knows, in a quicker time span.

### 2.5. Strategies

2.5.1. "Math Challenge" Student 3 and another male student in the class who needs a lot of activity will compete against each other. There will be 4 worksheets set up on 4 chairs that are back to back to each other. So the 4 chairs are set up in a square. The students will race to complete all 4 worksheets and get back to the chair where they started. The first to do this, wins.

2.5.2. Math Jeopardy: Students in the class will be broken into 3 teams, 2 students on each team. Each team member will be given a mini white board and a dry erase marker. Each team will be given 1 buzzer, to signal you are ready to answer the question. I will create a Jeopardy template on the website Gynzy, dealing with multiplying decimals. This game will work exactly like jeopardy, the first team to buzz and answer correctly gets the points. However it is a little different in that groups that answer in the given time frame can receive half the points if the answer is correct.