Input and output devices

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Input and output devices by Mind Map: Input and output devices

1. Challenges for software and hardware in the classroom is school budget and the never ending updates that come with it.

2. Software

2.1. Collection of code applications installed onto harddrive

2.1.1. Examples are:

2.1.1.1. Windows

2.1.1.2. MAC OS

2.1.1.3. Microsoft Office

3. Hardware

3.1. Device used in or with your machine

3.1.1. Examples are:

3.1.1.1. Monitor

3.1.1.2. Mouse

4. Output Data

4.1. Receives data from another device

4.1.1. Examples are:

4.1.1.1. Monitor

4.1.1.2. Projector

4.1.1.3. Speakers

5. Input Data

5.1. Sends data to another device

5.1.1. Examples are:

5.1.1.1. Keyboard

5.1.1.2. Mouse

6. The benefits of software and hardware in the classroom are that teachers have different options to use to achieve their objectives.