Programmers - Reading
저자: Ploneglenn Yalin

1. learning
1.1. books
1.1.1. quality
1.1.2. economics
1.1.2.1. shelf life
1.2. web
1.2.1. order
1.2.1.1. interactive
2. recomendations
2.1. research
2.1.1. browse
2.1.2. works
2.1.2.1. you
2.2. general
2.2.1. Practice
2.2.2. Patterns
2.3. specific
2.3.1. standards
2.3.1.1. data access
2.3.1.2. web
2.3.1.2.1. HTTP
2.3.1.2.2. HTML
2.3.1.2.3. SOAP
2.3.1.2.4. CSS
2.3.1.3. AOP
2.3.2. application stack
2.3.2.1. J2EE
2.3.2.2. .NET
2.3.2.3. LAMP
2.4. architects
2.4.1. competing stacks
3. Coding Horror
3.1. lacking
3.1.1. learning
3.1.2. reading
3.2. reasons
3.2.1. quality
3.3. recommended
3.3.1. books