Australian Curriculum Technologies

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Australian Curriculum Technologies by Mind Map: Australian Curriculum Technologies

1. Structure

1.1. Year level descriptors

1.1.1. Provides an overview of key concepts

1.1.2. Core content being learnt at that year level

1.2. Content descriptors

1.3. Content elaborations

1.3.1. Explores the content descriptors in more depth

1.4. Describes the knowledge and skills required from the teacher to teach successfully

1.5. Achievement standards

1.5.1. Describes what is expected from students by the end of the year

2. Organisation

2.1. The curriculum is formed with the idea that all students will participate in both Technologies subjects until year 8

2.2. Year 9 and 10 are optional

2.3. Possibility of integrated teaching programs that focus on both Technologies subjects in other learning areas

2.4. Band levels

2.4.1. Foundation to year 2

2.4.2. Year 3 and 4

2.4.3. Year 5 and 6

2.4.4. Year 7 and 8

2.4.5. Year 9 and 10

3. Strands

3.1. Digital Technologies

3.1.1. Knowledge and understanding Will help to enrich and inform societies Components of digital systems and their uses How data are represented and structured symbollically

3.1.2. Processes and production skills The nature of properties of data The process of implementing digital solution Creating solutions

3.2. Design and Technologies

3.2.1. Knowledge and understanding Creative and discerning decision makers Engineering principles and systems Food and fibre production Materials and technologies specialisation

3.2.2. Processes and production skills Creating solutions

4. Curriculum

4.1. Diversity

4.1.1. Students with disabilites

4.1.2. English as an additional language or dialect

4.1.3. Gifted and talented students

4.2. General Capabilities

4.2.1. Literacy

4.2.2. Numeracy

4.2.3. Information and communication capability

4.2.4. Critical and creative thinking

4.2.5. Personal and social capability

4.2.6. Ethical understanding

4.2.7. Intercultural understanding

4.3. Aims & Objectives

4.3.1. Creativity, innovation and enterprise

4.3.2. Make ethical and sustainable decisions about future technology

4.3.3. Create solutions to problems and/or opportunities

4.3.4. Work individually and collaboratively

4.3.5. Learn about past, present and future technology

4.3.6. Use appropriate technology when designing and creating

4.4. Cross-curriculum Priorities

4.4.1. Sustainability

4.4.2. Aboriginal and Torres Straight Islander

4.4.3. Australian engagement with Asia

5. Key Ideas

5.1. Animal ethics

5.2. Internet safety

5.3. Information and communication technology

5.4. Thinking in Technologies

5.4.1. Systems thinking

5.4.2. Design thinking

5.4.3. Computational thinking

5.5. Project management

5.6. Creating preferred futures