Space Station Puzzle Adventure Game
by Benjamin Katz
1. Mechanics
1.1. Light Switches & Puzzles
1.1.1. Destinations
1.2. Gravity Switches & Puzzles
1.3. Different types of enemies that change their behaviour.
1.4. "Quests" i.e Tasks you can/have to complete. They will change the outcome of the game.
1.5. Experience Points i.e Reward the player for doing tasks, attacking lots of enemies etc.
2. Enemies
2.1. "Zombie" - Simple enemies that move back and forth.
2.1.1. Destinations
2.1.1.1. Destinations
2.1.1.1.1. Destinations
2.2. "Drone" - Flying enemy. Adds mystery, "Who controls them?"
2.3. "Parasites" - Worms that are very aggressive and move towards the player.
3. Tools / Equipment
3.1. WID | WORKSPACE ILLUMINATION DEVICE - Flashlight - Continuous light source. (Power Consumption)
3.2. FDS | FLARE DEPLOYMENT SYSTEM - Temporary light source. (No Power Consumption)
3.2.1. Destinations