EFFECTS

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EFFECTS by Mind Map: EFFECTS

1. STRIKES

1.1. DETONATIONS

1.2. TARGET

1.3. PARADIGMS

2. ENTITIES

3. NON-IDEAL

3.1. TERRAIN

3.2. WEATHER

3.3. SURFACE

3.4. COMBINED EFFECTS

3.5. INFRASTRUCTURE

4. DATA SOURCES

4.1. WEAPON

4.1.1. NUCLEAR

4.1.1.1. SURFACE - SURFACE

4.1.1.2. AIR-SURFACE

4.1.1.3. HAB ON SATCOM

4.1.2. CHEM-BIO

4.1.2.1. SURFACE-SURFACE

4.1.2.2. AIR-SURFACE

4.1.3. CONVENTIONAL

4.1.3.1. SURFACE-SURFACE

4.1.3.2. SURFACE- AIR

4.1.3.3. AIR-SURFACE

4.1.3.4. AU-AIR

4.1.3.5. SUBSURFACE

4.2. WEATHER

4.2.1. HISTORICAL

4.2.1.1. SURFACE

4.2.1.1.1. CULTIVATED

4.2.1.1.2. WATER

4.2.1.1.3. FOREST

4.2.1.1.4. GRASSLAND

4.2.1.1.5. URBAN

4.2.1.1.6. DESERT

4.2.1.1.7. READ TERRAIN FILE

4.2.1.2. RELATIVE HUMIDITY

4.2.1.3. TEMPERATURE

4.2.1.4. AIR DENSITY

4.2.1.5. SURFACE MOISTURE

4.2.1.5.1. DRY

4.2.1.5.2. NORMAL

4.2.1.5.3. WET

4.2.1.6. PLANETARY BOUNDARY LAYER

4.2.1.7. CLOUD COVER

4.2.1.7.1. CLEAR (0.0<- AND <0.1)

4.2.1.7.2. SCATTERED (.0.1<- AND <0.5)

4.2.1.7.3. BROKEN (.051<- AND <0.9)

4.2.1.7.4. OVERCAST (<.9)

4.2.1.8. WIND SPEED

4.2.1.9. DIRECTION

4.2.2. OBSERVATION

4.2.2.1. SURFACE

4.2.2.1.1. CULTIVATED

4.2.2.1.2. WATER

4.2.2.1.3. FOREST

4.2.2.1.4. GRASSLAND

4.2.2.1.5. URBAN

4.2.2.1.6. DESERT

4.2.2.1.7. READ TERRAIN FILE

4.2.2.2. RELATIVE HUMIDITY

4.2.2.3. TEMPERATURE

4.2.2.4. AIR DENSITY

4.2.2.5. SURFACE MOISTURE

4.2.2.5.1. DRY

4.2.2.5.2. NORMAL

4.2.2.5.3. WET

4.2.2.6. PLANETARY BOUNDARY LAYER

4.2.2.7. CLOUD COVER

4.2.2.7.1. CLEAR (0.0<- AND <0.1)

4.2.2.7.2. SCATTERED (.0.1<- AND <0.5)

4.2.2.7.3. BROKEN (.051<- AND <0.9)

4.2.2.7.4. OVERCAST (<.9)

4.2.2.8. DIRECTION

4.2.2.9. WIND SPEED

4.2.3. FORECAST

4.2.3.1. SURFACE

4.2.3.1.1. CULTIVATED

4.2.3.1.2. WATER

4.2.3.1.3. FOREST

4.2.3.1.4. GRASSLAND

4.2.3.1.5. URBAN

4.2.3.1.6. DESERT

4.2.3.1.7. READ TERRAIN FILE

4.2.3.2. RELATIVE HUMIDITY

4.2.3.3. TEMPERATURE

4.2.3.4. AIR DENSITY

4.2.3.5. SURFACE MOISTURE

4.2.3.5.1. DRY

4.2.3.5.2. NORMAL

4.2.3.5.3. WET

4.2.3.6. PLANETARY BOUNDARY LAYER

4.2.3.7. CLOUD COVER

4.2.3.7.1. CLEAR (0.0<- AND <0.1)

4.2.3.7.2. SCATTERED (.0.1<- AND <0.5)

4.2.3.7.3. BROKEN (.051<- AND <0.9)

4.2.3.7.4. OVERCAST (<.9)

4.2.3.8. DIRECTION

4.2.3.9. WIND SPEED

4.3. FEATURE DATA (DFAD)

4.3.1. AGRICULTURE

4.3.2. LAND USE

4.3.3. GEOPOLITCAL BORDERS

4.3.4. LAND COVER

4.3.4.1. FOREST

4.3.4.2. URBAN

4.3.4.3. DESERT

4.3.4.4. GRASS

4.3.5. WATER (BODY)

4.3.5.1. LAKE (OVER 1M LITER)

4.3.5.2. POND (100K LITER - 999K LITER)

4.3.5.3. PUDDLE (0-99K LITER)

4.3.6. GEOLOGY

4.4. STRUCTURES

4.4.1. INDUSTRIAL

4.4.1.1. CONCRETE

4.4.1.1.1. SINGLE STORY

4.4.1.1.2. MULTI-STORY

4.4.1.2. STEEL

4.4.1.2.1. SINGLE STORY

4.4.1.2.2. MULTI-STORY

4.4.1.3. LIGHT

4.4.1.4. HEAVY

4.4.2. RESIDENTIAL

4.4.2.1. CONCRETE

4.4.2.1.1. SINGLE STORY

4.4.2.1.2. MULTI-STORY

4.4.2.2. STEEL

4.4.2.2.1. SINGLE STORY

4.4.2.2.2. MULTI-STORY

4.4.2.3. LIGHT

4.4.2.4. HEAVY

4.5. POPULATION

4.5.1. NON-COMBATANTS

4.5.2. COMBATANTS

4.5.3. NON-GOVT OFFICIALS

4.6. DIGITAL TERRAIN ELEVATION (DTED)

4.6.1. LANDFORM

4.6.2. SLOPE

4.6.3. ELEVATION

4.6.4. TERRAIN ROUGHNESS

4.6.5. POST SPACING

4.7. ELECTRICAL

4.7.1. GENERATION PLANT

4.7.2. TRANSMISSION SUB

4.7.3. TRANSMISSION LINES

4.8. TRANSPORTATION

4.8.1. ROADS

4.8.2. RAIL

4.8.2.1. STATIONS

4.8.2.2. RAIL WAYS

4.8.3. SEA

4.8.3.1. SEAPORTS

4.8.3.2. SEA WAYS

4.8.4. AIR

4.8.4.1. AIRPORTS

4.8.4.2. AIRWAYS

4.9. SPECIFIC OBJECTS

4.10. INFRASTRUCTURE

4.11. LOCATION

4.12. DATA FORMATS

5. VALIDATED DATA

5.1. WEAPON

5.2. WARHEAD

5.3. YIELD

5.4. HOB/DOB

5.5. DGZ

5.6. DTG

5.7. WEATHER

5.8. TERRAIN

5.9. SURFACE

5.10. NON-IDEAL CONDITIONS

5.11. INFRASTRUCTURE

6. PERFORMANCE

6.1. SCENARIO SETUP

6.2. CALCULATION TIME

6.3. EFFECTS ACCURACY

6.4. FORMAT OUTPUT TIME

7. USER iNTERFACE

7.1. DOCUMENTS

7.2. INPUT SCREENS

7.3. WEB INTERFACE

7.4. MOBILE

7.5. ROLE BASED ACCESS

8. PHENOMONOLOGY

8.1. PROMPT

8.2. EMP

8.3. THERMAL;

8.4. FIRE IGNITION/SPREAD

8.5. BLAST

8.6. CRATERING

8.7. GROUND SHOCK

8.8. DUST / FALLOUT

8.9. CASUALITIES

8.10. ELECTRICAL GRID

8.10.1. 1KW

8.10.2. 100KW

8.11. INFRASTRUCTURES

9. OUTPUTS

9.1. SHAPE FILE

9.2. KML

9.3. CZML

9.4. SPREADSHEETS

9.5. IMAGES

9.6. ANIMATIONS

9.7. REPORTS

10. ENVIRONMENT

10.1. IA CERTIFICATION

10.2. HARDWARE

10.3. SOFTWARE