CCBEU MARKETING PLAN

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CCBEU MARKETING PLAN by Mind Map: CCBEU MARKETING PLAN

1. Processes, Automatino, Tools,

1.1. TOOLS

1.1.1. Canva, quotly

1.1.2. Mailchimp

1.1.3. Instapage

1.1.4. buzzfeed

1.1.5. asana

1.1.6. sponte

1.2. Automation (Zapier, IFTTT)

1.2.1. Social Media Integration

1.2.2. Email Sales Funnel ( automated send)

1.3. Processes

1.3.1. Pre-lançamento

1.3.2. Checklist

1.3.3. Canais de Mídia e Relevancia

1.3.4. Templates (ASANA)

1.3.5. copywriting

1.3.6. storytelling

1.4. Learning Resources

1.4.1. growthhackers.com

1.4.2. neuromarketing

1.4.3. digitalmarketes, facebook ads, etc

1.5. Outsourcing

1.5.1. Website

1.5.1.1. SEO

1.5.1.2. WEBSITE Maintance

1.5.2. CONTENT Creation

1.5.3. Fiverr.com; 20pila; Upwork; etc

1.5.4. HEY -> Templates e Inexperado

2. Métricas

2.1. budget

2.1.1. marketing costs

2.2. retention

2.2.1. Physical engagement ( learning, home, events, projects, classes, etc )

2.2.1.1. % of desistentes

2.3. acquisition

2.3.1. new students vs cost

2.4. digital engagement

2.4.1. social media

2.4.2. email

2.4.3. blog

2.4.4. snapchat

2.4.5. feedback review

2.5. produtividade, gargalo

2.5.1. time management

3. Internal

3.1. Educating New Advocates and Parents

3.1.1. Content Marketing

3.1.2. Snapchat

3.1.2.1. o que aconteceu de cool

3.1.2.2. eventos e projetos

3.1.2.3. colaboradores

3.1.3. Email

3.1.4. newsletter

3.2. Engagement PATTERS

3.2.1. Triggers

3.2.1.1. 1 faltas

3.2.1.2. 2 faltas

3.2.2. Actions

3.2.2.1. email

3.2.2.2. snap

3.2.2.3. call

3.2.2.4. reports

3.3. Extracurricular Activities

3.3.1. Learning/Home

3.3.2. Projects

3.3.3. Events

3.4. Freakshake Factory

3.4.1. Item do mes

3.4.2. Promoções

3.4.3. OUTROS

3.5. Interno - Mkt Colaboradores ORG.

3.5.1. PURPOSE PURPOSE PURPOSE

3.5.2. Create an internal Story

3.5.3. Celebrate Victories

3.6. feedback

3.6.1. Resposta aos feedbacks ruins

3.6.2. Envio de email/sms ao amigo

3.7. usar alunos para fazerem o marketing nas aulas, eventos e etc.

4. External

4.1. BRAND

4.1.1. Storytelling

4.1.2. Expert Position

4.1.3. American, Efficient

4.1.4. FUN and Innovative ( likability)

4.1.5. PURPOSE - EXPLORE

4.1.6. comunidade

4.1.7. prova social

4.2. Campanha

4.2.1. planejamento

4.2.1.1. pre-lancamento

4.2.1.1.1. expectativa, special offer

4.2.1.2. lançamento

4.2.1.3. pós-lançamento

4.2.1.3.1. referral

4.2.1.4. estratefgia digital transmitida para o fisico

4.3. COMMUNITY

4.3.1. belonging - harley vs susuzki

4.4. WEBSITE

4.4.1. rankeamento

4.4.1.1. ADWORDS

4.4.1.2. SEO

5. INNOVATIONS

5.1. who to copy

6. Por que

6.1. explorar o mundo atraves do ingles

6.1.1. alunos

6.1.2. quem ainda nao ~e aluno

6.1.3. colaboradores

6.1.4. pais de alunos

6.1.5. comunidade

6.2. por que do ingles

6.3. valores do proposito