character Castlevania

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character Castlevania by Mind Map: character Castlevania

1. movement

1.1. dash

1.1.1. shadow

1.1.2. dust

1.1.3. brake when stop

1.2. slide

1.2.1. on the ground

1.2.2. shadow

1.2.3. dust

1.3. crouch

1.3.1. var crouch : Boolean = true

1.4. jump

1.4.1. var jump : Boolean = true

1.5. teleport flash

1.5.1. red frame of character at the original location

1.5.2. var flash : Boolean = true

2. Attack

2.1. jump > attack > backflip fall

2.2. hitting

2.3. spinning

2.4. jump attack

2.4.1. mid air hit

2.5. uppercut

2.6. weapons

2.6.1. different weapons is earned and used at different level

3. Defend

3.1. spin the whip

4. idle state

4.1. no movement

5. var attack :Boolean = true

6. var moveLeft : Boolean = true :

7. var moveRight : Boolean = true :

8. var dash : Boolean = true :

9. var attack : Boolean = true :

10. var spin attack : Boolean = true :

11. var spin whip : Boolean = true

12. var idle : Boolean = true

13. Jump

13.1. up

13.2. fall

13.2.1. after jump

13.2.2. fall from platform

13.2.2.1. assume a jump already made

13.3. backflip

13.3.1. hit the ground

13.3.1.1. slide

14. character not moving except the weapon

15. power up

15.1. fire from spin when attack

16. damage

16.1. when suffer damage , the character blink a few times

17. recover

17.1. to recover from damage, character have to ' destroy ' the fire to earn health ( represent by heart )

18. var jump : Boolean = true

19. var damage: Boolean = true :

20. var health taken: Boolean = true :

21. var damage: Number =- :

22. var heal: Boolean = true :

23. var fall: Boolean = false

24. var damage: Boolean = false :

25. var fall: Boolean = true

26. var jump: Boolean = false