character Castlevania

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Rocket clouds
character Castlevania by Mind Map: character Castlevania

1. movement

1.1. dash

1.1.1. shadow

1.1.2. dust

1.1.3. brake when stop

1.2. slide

1.2.1. on the ground

1.2.2. shadow

1.2.3. dust

1.3. crouch

1.3.1. var crouch : Boolean = true

1.4. jump

1.4.1. var jump : Boolean = true

1.5. teleport flash

1.5.1. red frame of character at the original location

1.5.2. var flash : Boolean = true

2. Attack

2.1. jump > attack > backflip fall

2.2. hitting

2.3. spinning

2.4. jump attack

2.4.1. mid air hit

2.5. uppercut

2.6. weapons

2.6.1. different weapons is earned and used at different level

3. Jump

3.1. up

3.2. fall

3.2.1. after jump

3.2.2. fall from platform

3.2.2.1. assume a jump already made

3.3. backflip

3.3.1. hit the ground

3.3.1.1. slide

4. character not moving except the weapon

5. Defend

5.1. spin the whip

6. idle state

6.1. no movement

7. power up

7.1. fire from spin when attack

8. damage

8.1. when suffer damage , the character blink a few times

9. recover

9.1. to recover from damage, character have to ' destroy ' the fire to earn health ( represent by heart )

10. var attack :Boolean = true

11. var moveLeft : Boolean = true :

12. var moveRight : Boolean = true :

13. var dash : Boolean = true :

14. var attack : Boolean = true :

15. var spin attack : Boolean = true :

16. var spin whip : Boolean = true

17. var idle : Boolean = true

18. var jump : Boolean = true

19. var damage: Boolean = true :

20. var health taken: Boolean = true :

21. var damage: Number =- :

22. var heal: Boolean = true :

23. var fall: Boolean = false

24. var damage: Boolean = false :

25. var fall: Boolean = true

26. var jump: Boolean = false