Castlevania symphony of the night: Character

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Rocket clouds
Castlevania symphony of the night: Character by Mind Map: Castlevania symphony of the night: Character

1. Move

1.1. Run var run:Boolean = true; var idle:Boolean = false;

1.1.1. Shadows

1.1.2. Dust

1.1.3. Break stop var stop:Boolean = true;

1.1.3.1. Dust

1.2. Jump var jump:Boolean = true; var fall:Boolean = false; var idle:Boolean = false

1.2.1. Attack var attack:Boolean = true; var idle:Boolean = false;

1.2.1.1. Fall

1.2.2. Fall var fall:Boolean = true; var jump:Boolean = false;

1.2.2.1. Backflip

1.2.2.1.1. Reach the ground and slides

1.2.3. Aerial attack var aerialattack:Boolean = true; var idle:Boolean = false;

1.2.4. Flying uppercut var flyinguppercut:Boolean = true; var idle:Boolean = false

1.2.4.1. Shadows

2. Idle var idle:Boolean = true; var run:Boolean = false; var jump:Boolean = false;

2.1. Back facing style

2.2. Cape glow in red

2.3. Weapon moves

3. Action

3.1. Attack var attack:Boolean = true; var idle:Boolean = false;

3.1.1. Spin weapon

3.1.2. Whip blinks with different colours

3.1.3. Punching var punch:Boolean = true;

3.1.4. Shadow dash var shadowdash:Boolean = true;

3.1.4.1. Only character outline in red

3.1.5. Blue sparkle when in contact with enemy

3.1.6. Throw weapon var throw:Boolean = true;

3.1.6.1. Glowing rainbow

3.2. Squat down var crouch:Boolean = true; var idle:Boolean = false;

3.2.1. Attack

4. Heal var heal:Boolean = true;

4.1. Glows in green

4.2. Number shows up

5. Gets attacked var damage:Boolean = true;

5.1. Glows in red

5.2. Number shows up

5.3. Moves back slightly

6. Level up var level:Boolean = true;

6.1. Glows in rainbow

6.2. Everything stops for a moment

7. Voice