LUMI

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LUMI by Mind Map: LUMI

1. Goals

1.1. Motivation

1.1.1. get kids excited to learn

1.1.2. gets kids moving

1.2. Fun Process

1.2.1. immersive environment by illustration

1.2.2. cute characters students can control

1.3. Relaxation

1.3.1. help teacher with lesson planing

1.3.2. give teacher time to relax

1.3.3. no clean up

1.4. Inspiration

2. Background

2.1. Illustrator

2.2. filter by

2.2.1. indoor

2.2.1.1. kitchen

2.2.1.1.1. plate board

2.2.1.2. gallery

2.2.1.2.1. frame board

2.2.1.3. museum

2.2.1.4. other

2.2.2. outdoor

2.2.2.1. jungle

2.2.2.1.1. wood board

2.2.2.2. mountain

2.2.2.2.1. tent board

2.2.2.3. farmer's market

2.2.2.3.1. basket board

2.2.2.4. apple orchard

2.2.2.4.1. apple board

2.2.2.5. other

3. Character

3.1. filter by

3.1.1. flying animals

3.1.1.1. owl

3.1.1.2. eagle

3.1.2. land animals

3.1.2.1. koalar

3.1.2.2. rabbit

3.1.3. aquatic animals

3.1.3.1. fish

3.1.3.2. Jellyfish

3.1.4. cartoon characters

3.1.4.1. elsa

3.1.4.2. Po the Panda

3.2. Illustrator

4. Actions

4.1. body motion capture

4.1.1. move the character

4.1.2. jumping, kicking, stomping, moving, and waving their arms...

4.2. answer the question

4.2.1. fill the question and answer box

4.2.1.1. pop up remind window

4.2.1.2. pop up reward wimdow

5. Technologies

5.1. Devices

5.1.1. Projector

5.1.2. Kinect

5.1.2.1. 3D data

5.1.2.1.1. OSC

5.1.3. Tablet

5.1.3.1. iOS

5.1.3.2. Android

5.2. Software

5.2.1. Illustrator

5.2.2. photoshop

5.2.3. Animata

5.2.4. Xcode

6. User Experience

6.1. App

6.2. less Clicks

6.3. Clean, colorful interface

6.4. interactive characters

6.5. customize questions

6.6. customize answers

6.6.1. pop up reward window

6.7. motion control

6.8. question oriented

7. User Tasks

7.1. teacher

7.1.1. choose background

7.1.2. set questions

7.2. student

7.2.1. choose character

7.2.2. interactive with character

7.2.3. answer questions

7.2.3.1. fill the question board

7.2.4. get reward