Planning for the future.

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Planning for the future. by Mind Map: Planning for the future.

1. Beginning

1.1. Who Am I

1.1.1. Portray Myself As a Resourceful Person

1.1.2. Kind

1.1.3. Work Ethic

1.1.4. Friendly

1.1.5. Exemplary Service

1.1.6. Accurate

1.1.7. Quick to Adapt

1.1.8. Prime Example

1.2. Games I'm interested In

1.2.1. WWII

1.2.2. Future

1.2.3. Card Adventures

1.3. Great Tabletop Designer and Creator

2. Details

2.1. Over All Style

2.1.1. Story Style

2.2. Audience

2.2.1. The Battlefront Company

2.3. Idea/Focus Of Presentation

2.3.1. Hire Me Because it will help your Studio

2.4. Appearance/ Visual Ideas

2.4.1. Pictures of My handiwork with the Battlefront Models

2.4.2. Video?

2.4.3. Use Pictures of My own Stuff

2.4.4. Balanced Pictures and Text

3. Middle

3.1. Past Work

3.1.1. Arby's

3.1.2. Post Office

3.2. Education

3.2.1. Fullsail

3.2.1.1. Game Theory

3.2.1.1.1. Game Balancing

3.2.1.2. Game Design

3.2.1.2.1. Programming

3.2.1.2.2. Game Mechanics

3.2.1.2.3. Level Design

3.2.1.2.4. Game Development

3.2.1.3. Beginning Of the future

3.2.2. CWU

3.2.2.1. Social Interactions

3.2.2.1.1. Language/ Foreign Students

3.3. Personal Independent Company

3.3.1. Successful Projects

3.3.2. Unsuccessful Projects That May Yet Still Have Life

4. End

4.1. Striving Towards working for BattleFront

4.1.1. Beating GamesWorkshop

4.1.2. Contributing to a Great Company

4.1.3. A Passion for the Company

4.2. Preparing Further into the Future

4.2.1. It is Only the Beginning

4.2.2. Goals for the Future

4.2.3. A Studio and a Passion