Branding myself
by Brandon Bolyard
1. Passion
1.1. For the community
1.2. Career+Company
1.3. Love for video games and design
2. Speed+Accuracy
2.1. Precise and quick with development tools
2.2. The ability to learn things quickly
3. Persistant
3.1. Ensure the best possible performance from myself to deliver beyond expectation
3.2. Staying on development task, day in and out and not giving up
4. Competitive
4.1. Performing at 110% at all times
4.2. Delivering the best possible product
4.3. Rise to any challenge given, no matter the odds
5. General experience with tools
5.1. Pakscape
5.2. GtkRadiant
5.3. Unreal Engine 4
6. Languages
6.1. Python
6.2. Lua
6.3. Unreal Kismet
7. Skills
7.1. World building
7.2. Level design
7.3. Community engagement
8. Athletic+Healthy
8.1. Working out keeping a healthy sharp mind
8.2. Outdoor activities keeping the heart strong
8.3. Eating correctly to avoid obesity, preventing unnecessary health risks
9. Team Player
9.1. The ability to effectively communicate with others.
9.2. Being able to work with others in different departments of the team.
10. Audience
10.1. EA
10.1.1. Ubisoft
10.2. Bioware
10.3. ID Software
10.4. What's important to them? And what do I want them to think?
10.4.1. Being able to work in a team based environment
10.4.2. Having strong communication skills
10.4.3. Strong sense of game tools
10.4.4. Being able to complete my task before deadlines
11. STAR
11.1. What will they remember me by?
11.2. Strong presentation skills
11.2.1. Having a sense of humor, and being approachable
11.2.1.1. Strong portfolio
11.3. Be in inspiring, and to the point.
11.4. Eye contact, shift between one or more people.
11.5. Above all, be myself
12. What not to do
12.1. Not using college education to my advantage
12.2. Swaying away from questions being asked, aka not staying on point.
12.3. Keeping eye contact on one person, rather then shifting from the individuals around the room
12.4. Pretending to be someone I'm not!
13. What not to do
13.1. Be a lone wolf, AKA not a team player.
13.2. Silent little to no communication between the team
13.3. Not brushing up and learning development tools
13.4. Not pitching ideas, or being creative
14. Message to convey
14.1. My love for my career
14.2. I'm not just a designer but a passionate gamer, and that I understand the people and what they want
14.3. Why I believe I'm the best candidate for job
15. Tools for presentation
15.1. Power point
15.1.1. Mindmeister
15.2. I've chosen these tools over others because they are simple yet available to everyone.. Most people use Power point for presentations. Mindmeister has been my golden tool for planning thus far. Do to it being a complex yet disorganized fun.
16. obstacles possibly faced with
16.1. Nervousness
16.1.1. Not having enough information, or correct knowledge of the company pitching to.
16.1.1.1. Being perceived as an elitist.