2.1. Students use computational thinking and information systems to define, design and implement digital solutions.
3. Rational:Technologies ensures that all students benefit from learning about and working with traditional, contemporary and emerging technologies that shape the world in which we live.
4. Bands
4.1. Foundation - Year2
4.2. Year 3 and 4
4.3. Year 5 and 6
4.4. Year 7 and 8
4.5. Year 9 and 10
5. Strands
6. Student Diversity and Inclusion
6.1. Students with a Disability
6.2. English as an additional Language or dialect
6.3. Gifted and talented students
7. Cross-curriculum Priorities
7.1. Aboriginal and Torres Strait Islander Histories and Cultures
7.2. Asia and Australias engagement with Asia
7.3. Sustainability
8. Key Ideas
8.1. Creating Preferred futures
8.2. Project Management
8.3. System Thinking
8.4. Design Thinking
8.5. Computational Thinking
8.6. ICT in the AC
8.7. Safety
8.8. Animal Ethics
9. Process and Production Skills
10. Design and Technologies:
10.1. Students use design thinking and technologies to generate and produce designed solutions for authentic needs and opportunities.
11. Aims
11.1. Investigate, design, plan, manage, create and evaluate solutions.
11.2. Are creative, innovative and enterprising when using traditional, contemporary and emerging technologies, and understand how technologies have developed over time.
11.3. Make informed and ethical decisions about the role, impact and use of technologies in the economy, environment and society for a sustainable future.
11.4. Engage confidently with and responsibly select and manipulate appropriate technologies − materials, data, systems, components, tools and equipment − when designing and creating solution.
11.5. Critique, analyse and evaluate problems, needs or opportunities to identify and create solutions.