Chapter 2: Multimedia Hardware & Software

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Chapter 2: Multimedia Hardware & Software by Mind Map: Chapter 2: Multimedia Hardware & Software

1. 4 Basic Stages in a Multimedia Project:

1.1. Planning & Costing

1.2. Design & Producing

1.3. Testing

1.3.1. Alpha Testing

1.3.2. Beta Testing

1.4. Delivering

2. - The Intangibles

2.1. Creativity

2.2. Organization

2.3. Communication

3. Hardware

3.1. Production Platforms

3.1.1. Windows

3.1.2. Macinstosh

3.2. Connection

3.2.1. Integrated Drive Electronics (IDE)

3.2.2. Universal Serial Bus (USB)

3.2.3. FireWire

3.3. Memory & Storage Devices

3.3.1. Random Access Memory (RAM)

3.3.2. Read Only Memory (ROM)

3.3.3. Hard Disk

3.3.4. Input devices

3.3.5. Output devices

3.4. Output Devices

3.5. Input Devices

4. Software

4.1. Text Editing and Word Processing Tool

4.2. OCR Software

4.3. Painting Tool

4.4. Drawing Tool

4.5. Image Editing Tools

4.6. Sound Editing Tools

4.7. Animation, Video & digital movies Tools

5. Authoring Systems

5.1. Card & Page-Based

5.2. Icon & Object- Based

5.3. Time- Based

5.4. Choosing an Authoring Tool

5.4.1. Editing and Organizing Features

5.4.2. Programming Features

5.4.3. Interactivity Features

5.4.4. Performance Tuning

5.4.5. Playback Features

5.4.6. Delivery Features

5.4.7. Cross-Platform

5.4.8. Internet Playability

6. Multimedia Skills

6.1. Project Manager

6.2. Multimedia Designer

6.3. Interface Designer

6.4. Writer

6.5. Audio/Video Specialist

6.6. Multimedia Programmer