Chapter 2: Multimedia Hardware & Software
by Chin Kwang
1. Multimedia Development Process : 1. Planning and Costing - Define the object and scope - Target users - Set the contents - Prepare time estimate and a budget - Prepare a short prototype or proof-of- concept 2. Designing and Producing 3. Testing - Two Phases of testing: * Alpha Testing (Users within the organization & to review the concept) * Beta Testing (To find bugs or content errors) 4. Delivering (To the end user)
2. Requirements of for a multimedia project: 1. The intangibles (Can't see) - Creativity (most precious asset) - Organization - Communication 2. Multimedia skills - Project Manager - Writer - Multimedia Programmer 3. Hardware - windows VS. Macintosh - Connections (IDE,USB,FireWire,Memory and storage devices-RAM,ROM) - Input devices (Keyboard) - Output devices (Printer) 4. Software - Text editing & word processing tools (Microsoft Word) - OCR software - Painting & drawing software (GUI) - 3-D modeling tools - Sounds editing tools - Animation, video, and digital movie tools 5. Authoring systems - is a software package (Microsoft power point) - Three types : * Card-or-page-based * icon-based or event-driven * Time-based