Chapter 2: Multimedia Hardware & Software

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Chapter 2: Multimedia Hardware & Software by Mind Map: Chapter 2: Multimedia Hardware & Software

1. Multimedia Development Process : 1. Planning and Costing     - Define the object and scope      - Target users      - Set the contents      - Prepare time estimate and a budget     - Prepare a short prototype or proof-of- concept  2. Designing and Producing 3. Testing     -  Two Phases of testing:        * Alpha Testing (Users within the organization & to review the concept)        * Beta Testing (To find bugs or content errors) 4. Delivering (To the end user)

2. Requirements of for a multimedia project:  1. The intangibles (Can't see)     - Creativity (most precious asset)     - Organization      - Communication  2. Multimedia skills     - Project Manager      - Writer      - Multimedia Programmer  3. Hardware     - windows VS. Macintosh      - Connections (IDE,USB,FireWire,Memory and storage devices-RAM,ROM)     - Input devices (Keyboard)     - Output devices (Printer) 4. Software     - Text editing & word processing tools (Microsoft Word)     - OCR software      - Painting & drawing software (GUI)     - 3-D modeling tools      - Sounds editing tools     - Animation, video, and digital movie tools  5. Authoring systems     -  is a software package (Microsoft power point)     - Three types :      *  Card-or-page-based       *  icon-based or event-driven      *  Time-based