Chapter 2 : Hardware and Software

Get Started. It's Free
or sign up with your email address
Chapter 2 : Hardware and Software by Mind Map: Chapter 2 : Hardware and Software

1. Multimedia development process

1.1. 1.Planning and costing

1.2. 2.Designing and producting

1.3. 3.Testing

1.4. 4.Delivering

2. Software

2.1. Text editing and word processing tools

2.2. OCR software

2.3. Painting tools

2.4. Drawing tools

2.5. 3-D modeling tools

2.6. Image editing tools

2.7. Sound editing tools

2.8. Animation, video, and didital movie tools

3. Authoring system

3.1. Types of authoring tools

3.1.1. 1. Card- and page-based

3.1.2. 2. Icon- and object based

3.1.3. 3. Time-based

3.2. Objects

3.3. Choosing an authoring tool

3.3.1. 1. Editing and organizing features

3.3.2. 2. Programming features

3.3.3. 3. Interactivity features

3.3.4. 4. Performance tuning and playback features

3.3.5. 5. Delivety, cross-platform, and Internet playability features

4. The intangible

4.1. Creativity

4.2. Organization

4.3. Communication

5. Multimedia skills

5.1. 1. Project Manager

5.2. 2. Multimedia Designer

5.3. 3. Interface Designer

5.4. 4. Writer

5.5. 5. Audio / Video Specialist

5.6. 6. Multimedia Programmer

6. Hardware

6.1. Production platforms

6.2. Windows VS Macintosh

6.3. Connections

6.4. IDE

6.5. USB

6.6. FireWire

6.7. Memory and storage devices

6.8. Input devices

6.9. Output devices