Kung Fu Project
by Rob .
1. Core
1.1. Grid System
1.2. Characters (Logical)
1.2.1. Hero
1.2.2. Samurai
1.2.3. Monk
1.2.4. Gunman
1.3. Characters Actions
1.3.1. Move
1.3.2. Flying Kick
1.3.3. Unarmed Attack
1.3.4. Sword Attack
1.3.5. Shoot
1.3.6. Grab
1.3.6.1. Simple Grab
1.3.6.2. Grab and Shoot
1.3.7. Throw Object
1.4. Level Objects (Logical)
1.5. Game Manager
1.6. Sequencer
1.7. Map Editor
2. Game
2.1. Animations
2.2. 3D Characters
2.3. Level Objects
2.4. UI
2.4.1. User Action
2.4.2. Camera Movement
2.4.3. Health Display
2.4.4. Area of Sight
2.4.5. Round Display
2.5. Visual Manager
2.6. Audio
2.6.1. Music/FX