Chapter 4 Images

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Chapter 4 Images by Mind Map: Chapter 4 Images

1. Part 2 Colors and Palettes

1.1. understanding natural light

1.1.1. additive color-RGB

1.1.2. subtractive color-combining colored media such as ink

1.1.3. color model

1.1.3.1. RGB

1.1.3.2. HSB, HSL MODELS-0 to 360 degrees on a color wheel

1.1.3.3. CMYK.....

1.2. Color palettes

1.2.1. mathematical tables define the color

1.2.2. dithering

2. PART 3 Images file types (3 types)

2.1. Macintosh formats

2.2. window formats

2.3. cross-platform formats

3. PART 1 Making still Images

3.1. Bitmaps-photo-realistic images,complex drawings requiring fine detail(display on screen or printed.)

3.1.1. camera

3.1.2. software-adobe Photoshop and Illustrator

3.1.2.1. capturing and editing images

3.1.2.1.1. enhance and make composite images

3.1.2.1.2. alter and distort images

3.1.2.1.3. add and delete elements

3.1.2.1.4. Morph

3.2. vector-drawn graphics-applications of vector-drawn objects,how vector-drawn images work,vector-drawn images versus bitmaps

3.2.1. CAC programs

3.2.2. graphic artists designing for the media

3.2.3. 3D animation programs

3.2.3.1. extrusion

3.2.3.2. lathing

3.2.3.3. rendering

3.2.3.3.1. use of intricate algorithms to apply use-specified effects

3.2.4. applications reqiring drawing of graphic shapes