Chapter 4:Images
by chong siok lee
1. Vector Drawing
1.1. Application of vector-drawn object ,How vector drawn images work, Vector-drawn image versus Bitmaps
2. Making still Image
2.1. Still images are generated in two ways :(Bitmaps, Vector)
3. Bitmap sources
3.1. Using a camera, Scanner, scratch with a paint or drawing program, active computer screen with a screen capture program.
4. 3-D drawing and rendering
4.1. 3-D animation tools, Features of 3-D application, Panoramas
5. Color and Palettes in Multimedia
5.1. Understanding natural light and color, Color palettes
6. Image File types used in Multimedia
6.1. Macintosh formats
6.1.1. Windows formats
6.1.1.1. Cross-platform formats