Chapter 2: Multimedia Hardware and Software

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Chapter 2: Multimedia Hardware and Software by Mind Map: Chapter 2: Multimedia Hardware and Software

1. the four basic stages in a multimedia project: - Planning and costing - Designing and Producing - Testing - Delivering

2. The Intangibles     : Creativity    : Organization     : Communication

3. Software   :  Text editing and word processing       tools   :  OCR software   :   Painting tools allow you to               create and modify bitmap images   : Drawing tools allow you to create and modify vector graphics   :   Painting and drawing software features   :   3-D modeling tools allow rendering of objects in a three-dimensional perspective   :   Image editing tools   :  Sound editing tools   :  Animation, video, and digital movie tools

4. Authoring systems   :  An authoring tool is a software package which allow developers   :   Types of authoring tools   :   Card- and page-based authoring tools   :  Icon- and object-based authoring tools   :  Time-based authoring tools   :  Objects   :  You must be prepared to choose the tool that best fits the job.   :  Choosing an authoring tool   :  Editing and organizing features   :  Programming features   :  Interactivity features   :  Performance-tuning   :  playback features   :  Delivery features   :  Cross-platform    :   Knowledge of hardware and software, as well as creativity and organizational skills, are essential for creating a high-quality multimedia project

5. Multimedia skills : Project manager : Multimedia Designer : Interface designer : Writer : Video/Audio specialist : Multimedia Programmer

6. Hardware : connection : IDE : USB : Firewire : memory and storage devices : input devices : output devices