Chapter 2 : Multimedia Hardware and Software
by Emily xinyi
1. Multimedia Development Process
1.1. 4 basic stages :
1.1.1. Planning & Costing
1.1.2. Designing & Producing
1.1.3. Testing
1.1.3.1. Alpha Testing
1.1.3.1.1. Beta Testing
1.1.4. Delivering
2. What you need : 1. The Intangibles
2.1. * Creativity
2.2. * Organization
2.3. * Communication
3. 2. Multimedia Skills
3.1. * Project Manager
3.2. * Multimedia Designer
3.3. * Interface Designer
3.4. * Writer
3.5. * Audio / Video Specialist
3.6. * Multimedia Programmer
4. 3. Hardware
4.1. * Production Platforms
4.2. * Connections
4.2.1. Integrated Drive Electronics ( IDE )
4.2.1.1. FireWire ( IEEE 1394 )
4.2.1.1.1. Universal Serial Bus ( USB )
4.3. * Memory and storage devices
4.3.1. Random Access Memory ( RAM )
4.3.1.1. Read Only Memory ( ROM )
4.3.1.1.1. Hard disks
4.4. * Output devices
4.5. * Input devices
5. 4. Software
5.1. * Text editing and word processing tools
5.2. * OCR software
5.3. * Painting tools
5.4. * Drawing tools
5.5. * 3-D modeling tools
5.6. * Image editing tools
6. 5. Authoring Systems
6.1. * Types of authoring tools :
6.1.1. Card - and page - based
6.1.1.1. Icon - and object - based
6.1.1.1.1. Time - based
6.2. * Choosing an authoring tool :
6.2.1. Editing and organizing features
6.2.1.1. Programming features
6.2.1.1.1. Interactivity features