Chapter 2 : Multimedia Hardware and Software

Get Started. It's Free
or sign up with your email address
Chapter 2 : Multimedia Hardware and Software by Mind Map: Chapter 2 : Multimedia Hardware and Software

1. Multimedia Development Process

1.1. 4 basic stages :

1.1.1. Planning & Costing

1.1.2. Designing & Producing

1.1.3. Testing

1.1.3.1. Alpha Testing

1.1.3.1.1. Beta Testing

1.1.4. Delivering

2. What you need : 1. The Intangibles

2.1. * Creativity

2.2. * Organization

2.3. * Communication

3. 2. Multimedia Skills

3.1. * Project Manager

3.2. * Multimedia Designer

3.3. * Interface Designer

3.4. * Writer

3.5. * Audio / Video Specialist

3.6. * Multimedia Programmer

4. 3. Hardware

4.1. * Production Platforms

4.2. * Connections

4.2.1. Integrated Drive Electronics ( IDE )

4.2.1.1. FireWire ( IEEE 1394 )

4.2.1.1.1. Universal Serial Bus ( USB )

4.3. * Memory and storage devices

4.3.1. Random Access Memory ( RAM )

4.3.1.1. Read Only Memory ( ROM )

4.3.1.1.1. Hard disks

4.4. * Output devices

4.5. * Input devices

5. 4. Software

5.1. * Text editing and word processing tools

5.2. * OCR software

5.3. * Painting tools

5.4. * Drawing tools

5.5. * 3-D modeling tools

5.6. * Image editing tools

6. 5. Authoring Systems

6.1. * Types of authoring tools :

6.1.1. Card - and page - based

6.1.1.1. Icon - and object - based

6.1.1.1.1. Time - based

6.2. * Choosing an authoring tool :

6.2.1. Editing and organizing features

6.2.1.1. Programming features

6.2.1.1.1. Interactivity features