MULTIMEDIA HARDWARE & SOFTWARE

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MULTIMEDIA HARDWARE & SOFTWARE by Mind Map: MULTIMEDIA HARDWARE & SOFTWARE

1. MULTIMEDIA SKILLS

1.1. Project Manager

1.2. Multimedia Designer

1.3. Interface Designer

1.4. Writer

1.5. Audio/Video Specialist

1.6. Multimedia Programmer

2. Resources

2.1. Materials

2.2. People

2.3. Facilities

3. HARDWARE

3.1. Production platforms

3.1.1. Macintosh operating system & Microsoft Windows

3.2. Connections

3.2.1. Integrated Drive Electronics (IDE)

3.2.1.1. Universal Serial Bus (USB)

3.2.1.1.1. FireWire

3.3. Memory & storage devices

3.3.1. Read Only Memory (ROM)

3.3.1.1. Random Access Memory (RAM)

3.3.1.1.1. Hard disk

3.4. Input devices

3.4.1. Microphones

3.4.1.1. Digital cameras

3.4.1.1.1. Optical character recognition (OCR)

3.5. Output devices

3.5.1. Stereo

3.5.1.1. Monitor

3.5.1.1.1. Projector

4. SOFTWARE

4.1. Painting tools: allow to create & modify bitmap images

4.1.1. Drawing tools: allow to create & modify vector images

4.2. 3-D modelling tools: allow rendering of objects in a three-dimensional perspectives

4.2.1. eg: VectorWorks, AutoDesk Maya, and Strata3D

4.3. Image editing tools: enhancing retouching, blurring, sharpening, lightening existing bitmapped images

4.4. Sound editing tools: cut, copy, paste and edit certain segments of the music

5. AUTHORING SYSTEMS

5.1. 1. Card- and page- based authoring tools: elements arranged like pages of a book or cards in a stack

5.1.1. 2. Icon- and object- based authoring tools: organising and presenting multimedia application

5.1.1.1. 3. Time- based authoring tools: organised along a time line

5.2. Choosing an authoring tool

5.2.1. 1. Editing & organising features

5.2.1.1. 2. Programming features

5.2.1.1.1. 3. Interactivity features

6. STAGES IN MULTIMEDIA PROJECT

6.1. 1. Planning & costing

6.1.1. Define the objectives and scope

6.1.2. Target users

6.2. 2. Designing & producing

6.2.1. Perform each of the planned task

6.3. 3. Testing

6.3.1. Alpha testing

6.3.2. Beta testing

6.4. 4. Delivering

6.4.1. Prepared to follow up with tweaks, repairs and upgrades

7. THE INTANGIBLES

7.1. Creativity

7.2. Organization

7.3. Communication