Multimedia Software and Hardware

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Multimedia Software and Hardware by Mind Map: Multimedia Software and Hardware

1. Multimedia development process

1.1. Planning and Costing

1.2. Designing and Producing

1.3. Testing

1.3.1. Alpha Testing

1.3.2. Beta Testing

1.4. Delievering

2. The Intangibles

2.1. Organization

2.2. Communication

2.3. Creativity

3. Multimedia skills

3.1. Project Manager

3.2. Multimedia Designer

3.3. Interface Designer

3.4. Writer

3.5. Audio/Video Specialist

3.6. Multimedia Programmer

4. Hardware

4.1. Production Platform

4.2. Window vs. Macintosh

4.3. Connection

4.3.1. Integrated Drive Electronics (IDE)

4.3.2. Universal Serial Bus (USB)

4.3.3. FireWire (IEEE1394)

4.4. Memory and storage devices

4.4.1. RAM

4.4.2. ROM

4.4.3. Hard disk

4.5. Input devices

4.5.1. Microphones

4.5.2. Digital cameras

4.6. Output devices

4.6.1. Stereo

4.6.2. Monitor

4.6.3. Projector

4.6.4. Printer

5. Software

5.1. Text editing and word processing tools

5.2. OCR software

5.3. Painting tools

5.4. Drawing tools

5.5. 3-D modeling tools

5.6. Image editing tools

5.7. Sound editing tools

6. Authoring System

6.1. Type of authoring tools

6.1.1. Card- and page-based authoring tools

6.1.2. Icon- and object-based authoring tools

6.1.3. Time-based authoring tools

6.2. Objects

6.3. Choosing an authoring tools

6.3.1. Editing and organizing features

6.3.2. Programming features

6.3.3. Interativity features

6.3.4. Performance tuning and playback features

6.3.5. Delivery cross-platform, and internet playability features