Chapter 4: Images

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Chapter 4: Images by Mind Map: Chapter 4: Images

1. Image File Types

1.1. Macintosh formats

1.2. Windows formats

1.3. Cross-platform formats

2. Colors & Palettes

2.1. Understanding natural light and color

2.1.1. Additive color

2.1.2. Subtractive color

2.1.3. Color models

2.1.3.1. RGB model

2.1.3.2. HSB and HSL models

2.2. Color palettes

3. 3-D Drawing & Rendering

3.1. 3-D animation tools

3.2. Features of a 3-D application

3.2.1. Modeling

3.2.2. Extrusion

3.2.3. Lathing

3.3. PanoramasColors

4. Vector Drawing

4.1. used in areas:

4.1.1. Computer-aided design (CAD) by architects & engineers

4.1.2. Graphic artists designing for print media

4.1.3. 3-D animation programs

4.1.4. Applications requiring drawing of graphic  shapes

5. Bitmap Sources

5.1. 3 basic groupings:

5.1.1. Public domain images

5.1.2. Royalty-free images

5.1.3. Right-managed images

6. Making Still Images

6.1. generated in 2 ways:

6.1.1. Bitmaps (raster)

6.1.2. Vector-drawn graphics

6.2. Capturing and editing images

6.2.1. enable user to:

6.2.1.1. Enhance and make composite images

6.2.1.2. Alter and distort images

6.2.1.3. Add and delete elements

6.2.1.4. Morph