Learning in Different Technology Capacities

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Learning in Different Technology Capacities by Mind Map: Learning in Different Technology Capacities

1. One to One

1.1. More differentiation possible

1.2. Students could visit the wrong websites

1.3. Students become independent learners but must know more tools and skills instantly

1.4. Students gain more communication and collaboration capabilities, more self paced learning

2. Computer Stations/Stand Alone Lab

2.1. Some labs take the place of other areas, like art rooms, so there is a trade off

2.2. Teacher can float and help monitor as in one to one environment, but not with the same frequency or duration.  Less available time.

2.3. Some computer labs have separate instructors and the continuity to the homeroom instruction is less viable to homeroom teacher's planning for the students' projects

2.4. Easier to maintain computers

3. Interactive whiteboards/Student Responders

3.1. Students can interact with the whiteboard

3.2. Teacher can interact with the whiteboard.

3.3. Use responders to get real-time CFU data.

3.4. Use responders at exit tickets, pre-test, etc.

3.5. Create visually appealing flipcharts.

4. Tablet Computing

4.1. Students need access to tablets/

4.2. Access to thousands of apps

4.3. Access to the internet.

5. BYOD

5.1. Students will care for their device.

5.2. Device could get stolen.

5.3. IT issues.

5.4. Not all students have the latest device or software.

5.5. Not all students have a device.

6. Cloud Computing

6.1. Students need to learn how to navigate the cloud.

6.2. Storage issues.

6.3. Projects, etc. are accessible with an internet connection.

7. Blended Learning/Flipped Classroom

7.1. Not all students have access to a device at home.

7.2. Allow for more tutoring from the teacher.

7.3. Allows for targeted teaching.

8. Online Learning

8.1. Access to the internet/wifi

8.2. Ability to communicate globally.

8.3. Learn at your own pace and schedule.

8.4. Good for non-traditional students.

8.5. Ccomputer/typing skills necessary.

8.6. Access to a device and certain software requirements is necessary.

9. No Computers in the Classroom

9.1. Teacher  inspires the learners

9.2. Students more dependent upon the teacher

9.3. Voice intonation and relationship pivotal to the learning

9.3.1. More paperwork

10. One-Computer Classroom

10.1. Computer is more of a reference center

10.2. Accessibility for students to hands on technology on a limited basis, scheduling

10.3. Computer should be in use for entire class rather than one student - hands on