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Chapter 2 by Mind Map: Chapter 2

1. multimedia project

1.1. Planning and costing

1.2. Designing and producting

1.3. Testing

1.4. Delivering

2. the intengible

2.1. creativity

2.2. organization

2.3. communication

3. choosing authoring tool

3.1. editing and organizing

3.2. programing features

3.3. interactivity

3.4. performance -tunning

3.5. playback

4. multimedia skills

4.1. project manager

4.2. multimedia designer

4.3. interface designer

4.4. writer

4.5. video/audio

4.6. multimedia programmer

5. Hardware

5.1. production platform - producing and delivering multimedia

5.2. IDE is connecting a motherboard to storage

5.3. USB is connection to connect a computer

5.4. Firewire is the plug and socket the connection

5.5. card and page based authoring is button , text fields and graphic

5.6. icon and object-based is object in flow chart

5.7. time based is beginning and end message