Get Started. It's Free
or sign up with your email address
Chapter 2 by Mind Map: Chapter 2

1. Multimedia Skills

1.1. Project Mnager

1.2. Multimedia Designer

1.3. Interface Designer

1.4. Writer

1.5. Audio/Video Specialist

1.6. Multimedia Programmer

2. Hardware

2.1. Production platforms

2.2. Windows vs. Macintosh

2.3. Connections

2.3.1. Intergrated Drive Electronics (IDE)

2.3.2. Universal Serial Bus (USB)

2.3.3. FireWire (IEEE 1394)

2.4. Memory & Storage Devices

2.4.1. RAM

2.4.2. ROM

2.4.3. Hard disks

2.4.4. Flash or thumb drives

2.4.5. CD ROM

2.4.6. DVD

2.4.7. Blu-ray discs

2.5. Input Devices

2.6. Output Devices

2.6.1. Stereo=speaker

2.6.2. Monitor

2.6.3. Projector

2.6.4. Printer

3. Software

3.1. Text editing & word processing tools

3.2. OCR software

3.3. Painting & drawing tools

3.4. 3-D modeling tools

3.5. Image editing tools

3.6. Sound editing tools

3.7. Animation,video,and digital movie tools

4. Development Process

4.1. Planning and Costing

4.2. Designing and Producing

4.3. Testing

4.3.1. Alpha testing

4.3.2. Beta testing

4.4. Delivering

5. The Intangibles

5.1. Creativity

5.2. Organization

5.3. Communication

6. Authoring Systems

6.1. Types of authoring tools

6.1.1. Card- and page-based authoring tools

6.1.2. Icon- and object-based authoring tools

6.1.3. Time-based authoring tools

6.2. Objects

6.2.1. 1.Authoring tools generally treat multimedia elements as objects

6.2.2. 2.Each object is assigned properties or modifiers

6.2.3. 3.Objects may contain scripts that specify a related action

6.3. Choosing an authoring tool

6.3.1. Editing and organizing features

6.3.2. Programming features

6.3.3. Interactivity features

6.3.4. Performance tuning and playback features

6.3.5. Delivery,cross-platform,and Internet playability features