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Chapter 2 by Mind Map: Chapter 2

1. Multimedia skills

1.1. Project Manager

1.2. Multimedia Designer

1.3. Interface Designer

1.4. Writer

1.5. Audio/Video Specialist

1.6. Multimedia Programmer

2. Authoring system

2.1. Types of authoring tools

2.1.1. Card-and page based authoring tools

2.1.2. Icon and object-based authoring tools

2.1.3. Time-based authoring tools

3. Develpoment Process

3.1. Planning

3.2. Designing

3.3. Testing

3.4. Delivering

4. Hardward

4.1. Production platforms

4.2. Windows vs.Macintash

4.3. Connections

4.3.1. Integrated Drive Electronic(IDE)

4.3.2. Universal Serial Bus(USB)

4.3.3. FireWire(IEEE 1394)

4.4. Memory and storage devices

4.4.1. RAM

4.4.2. ROM

4.4.3. Harddisks

4.4.4. Flash or thumb drives

4.4.5. CD-ROM

4.4.6. DVD

4.4.7. Blu-ray discs

4.5. Input devices

4.6. Output devices

4.6.1. Stereo

4.6.2. Monitor

4.6.3. Projector

4.6.4. Printer

5. Software

5.1. Painting tools allow you create and modify bitmap images

5.2. Drawing tools allow you to create and modify vector graphics

5.3. Painting and drawing software features include:

5.3.1. An intuitive graphical user interface

5.3.2. Scalable dimensions

5.3.3. Multiple undo capability

5.3.4. Scalable text font support

5.3.5. Support for third-party special effect plug-ins

5.3.6. Layering capability

5.3.6.1. An authoring tool is a sofeware package which allow developers to