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Chapter 2 by Mind Map: Chapter 2

1. Connections

1.1. IDE

1.2. USB

1.3. FireWire

2. Memory and storage device

2.1. RAM

2.2. ROM

2.3. Hard disks

2.4. Flash or thumb drives

2.5. Cd-ROM

2.6. DVD

2.7. Blu-Ray discs

3. Types of authoring tools

3.1. Card & page-based authoring tools

3.2. Icon & object- based authoring tools

3.3. Time-based authoring tools

4. Choosing an authoring tool

4.1. Editing and organizing features

4.2. Programming features

4.3. Interactivity features

4.4. Performance tuning and playback features

4.5. Delivery features

4.6. Cross-platform

4.7. Internet-playability

5. Development process

5.1. planning

5.1.1. identify objective

5.2. designing

5.2.1. create finished product

5.3. testing

5.3.1. Alpha test

5.3.2. Beta test

5.4. delivering

5.4.1. Package & deliver

6. Main roles in team

6.1. Project manager

6.2. Multimedia designer

6.3. Interface designer

6.4. Writer

6.5. Audio/video specialist

6.6. Multimedia programmer

7. Output device

7.1. Stereo

7.2. Monitor

7.3. Projector

7.4. Printer

8. 3-D modeling tools

8.1. Image editing tool

8.2. Sound editing tool

8.3. Animation,video,and digital movie tools