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Chapter 3 by Mind Map: Chapter 3

1. Hypermedia

1.1. Is not constrained to be text based

2. Hypertext

2.1. Is a text which contains link to other texts

2.2. Subset of hypermedia

3. Anchor

3.1. Is defined as the reference from one document to another document, image , sound ,on file on the web

4. Nodes

4.1. Accessible topics, documents, messages, and content elements

5. Links

5.1. Connects between conceptual elements

6. Hypertexts system are used for

6.1. Electronic publishing and references work

6.2. Techinical documentation

6.3. Educational courseware

6.4. Interactive kiosks

6.5. Electronic catalog

7. Font style

7.1. Boldface

7.2. Italic

7.3. Underlining

7.4. Outlining

8. Font Terminology

8.1. Baseline

8.1.1. The line on which the bases of character are arranged

8.2. Cap height

8.2.1. Refers to the height of a capital letter

8.3. X-height

8.3.1. The distance between the baseline and the top of a lower-case letter x

8.4. Ascenders/Descenders

8.4.1. Stroke that rise above the x-height/ drop below the baseline

8.5. Kerning

8.5.1. Adjustment of space between certain pairs of letters(e.g.AV) to make them look more formal

8.6. Tracking

8.6.1. Adjustment of space for groups of letters

9. Cases

9.1. A capitalized letter is referred to as uppercase, while small letter is lowercase

10. Text elements use in multimedia

10.1. Menus for navigation

10.2. Interactive buttons

10.2.1. A button is a clickable object that executes a command when activated

10.3. Fields for reading

10.3.1. Reading a hard copy is easier and faster than reading from the computer screens

10.3.2. A document can be printed in one of two orientations:portrait or landscape

10.4. HTML documents

10.4.1. Hypertext markup language used to create web pages

10.5. Symbols and icons

10.5.1. Symbols are concentrated text in the form of stand-alone graphic constructs

11. Character sets

11.1. simplest and easiest authoring process.

12. Extended character sets

12.1. Extra 1 bit in ASCII up to 256 character

13. Unicode

13.1. Unicode is a 16 bit character for multilingual text and character encoding