Augmented Reality Research
by Tyler Wall
1. Marker Based
1.1. Education
1.1.1. What is required for development
1.1.1.1. knowledge base
1.1.1.2. Hardware & Software
1.2. Delivery
1.2.1. Delivery devices
1.2.1.1. Apple Devices
1.2.1.2. Computer with webcam
1.2.1.3. Android device
1.2.1.4. Glasses
1.2.2. Delivery Methods
1.2.2.1. Web based
1.2.2.2. App based
1.2.2.3. Interaction or showcase
1.2.2.4. compatability