Presentation Plan

Get Started. It's Free
or sign up with your email address
Presentation Plan by Mind Map: Presentation Plan

1. Other types of information that is important to this group from my industry

1.1. Have the talent to make artistic judgements

1.2. My ability to create a story

2. My True Message

2.1. Strategies and techniques that would be the most valuable for me to develop and use to appeal to my industry

2.1.1. Make my audience to think about me as an asset to the company.

2.1.1.1. How they can benefit from bringing me on to the team

2.1.2. I want my audience to consider hiring me

3. My Future Self

3.1. My specialty

3.1.1. Able to solve a problem

3.1.2. Find an ideal solution that would not compromise my creativity and the director's artistic vision

3.2. Qualities that make me different

3.2.1. Able to understand the need of my clients and fulfill them.

3.2.2. Summiting my work on time

3.2.3. Plan ahead

3.2.4. Always have an alternative way

3.3. Exceling in the industry

3.3.1. Ability to take criticism for your own work and finding a solution to them.

3.4. Hardware and software skills will you have mastered as a result of your Full Sail education

3.4.1. Adobe Creative Cloud

3.4.2. Final Cut Pro X

3.4.3. The Foundry NUKE X

3.4.4. Pixologic ZBrush

3.4.5. Andersson Technologies SynthEyes

3.4.6. Canon LiDE 120 Flatbed Scanner

3.4.7. Wacom Tablet

3.5. Specialty when finishing up my degree

3.5.1. Compositor

3.6. My unique interest

3.6.1. Understanding computer-generated animation process

3.7. Potential portfolio projects, goals or internships I want to complete while I am in school that could enhance my description of being a qualified candidate

3.7.1. Video editing

3.7.2. Compositing a scene of the film

4. Presentation Show

4.1. 1. Beginning

4.1.1. Starting the presentation by story of my life. -Involved in creative work (2014) -Found out my actual passion(2016) -Fought my way true to Full Sail -Parents initially did not support me but soon realized their mistake

4.2. 2. Middle

4.2.1. Show my demo reel

4.3. 3. Ending

4.3.1. Being a senior compositor. Then, opening up my own visual effects company back in Malaysia. The usage of VFX in film, game, media industries are limitless. Planned on working on a VR based film where the audience have to make their own choices throughout the entire film.

5. S.T.A.R. Moment that I will use

5.1. Repeatable sound bites

5.1.1. Do it with passion or don't do it at all

6. Qualities/Skills that My Industry Looking For

6.1. Creativity and Imagination

6.2. Patience and Attention to Details

6.3. Drawing Skills

6.4. Computer Literacy and Familiarity with Graphics Software

6.5. Communication and Presentation Skills

6.6. Ability to Meet Deadlines

6.7. Work as Part of a Team

7. The Target Audience

7.1. Visual Effects and Digital Productions Companies

7.1.1. -Industrial Light & Magic (ILM)

8. What I Have in Common with Them

8.1. Be highly film literate

8.2. Strong sense of composition and perspective

8.3. problem-solving skills

9. Interesting Points about the Industry

9.1. Going practical, or making it look practical

9.2. The push for VFX as creative partner

9.3. The rise of digital humans

10. Why I Find Them Interesting

10.1. VFX companies has had several successes to make a photorealistic and believable human performance, digitally.

10.1.1. Chris Evans (Captain America)

10.1.2. Paul Walker (Furious 7)

10.2. VFX studios are finding themselves a larger part of the creative process of a film. It is because of more and more talented artists, designers and visual effects supervisors who are good at problem solving and have the tools to do it with.

10.3. Filmmakers like Christopher Nolan or George Miller prefer to make use of practical effects rather than VFX.Looking to the future of VFX, it will be interesting to observe whether this trend persists, even as realism with CGI continues to improve.