Year Four Technologies

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Year Four Technologies by Mind Map: Year Four  Technologies

1. Resources

1.1. YouTube

1.2. Popplet

1.3. ABC Behind the News

1.4. Waste Wise School WA

1.5. EDU Blogs

2. Lesson One

2.1. Introduction

2.1.1. Introduce the topic:

2.1.2. Discuss why ‘Recycling’ is a priority in waste management and helping the environment.

2.1.3. Teaching Tool: KWL - Use Popplet to brainstorm ideas and assess current understanding of what reuse means in relation to being waste wise. Use Recycle as main topic idea (Popple).

2.1.4. Watch - BTN News: Recycling Rubbish http://www.abc.net.au/btn/story/s3507210.htm

2.1.5. Introduce Design Project

2.1.6. Display PowerPoint for this unit of work. ‘Trash to Treasure’.

2.1.7. Ask class to think about the impact of plastic bottles (show one to the class).

2.1.8. Learning Hook: Youtube: Watch the life cycle of a plastic bottle. https://www.youtube.com/watch?v=_6xlNyWPpB8&t=5s

2.1.9. Quick overview with class what teamwork looks like, sounds like, feels like. Read altogether ‘Project Management’ section on Technologies Word Wall.

2.1.10. Team Role allocation

2.2. Body

2.2.1. Group work - Students begin brainstorming and discussing their ideas.

2.2.2. Encourage class to investigate materials using ‘Design Thinking Processes’. Instruct groups to begin by writing ideas on supplied butchers paper

2.2.3. Display guided questions for students to investigate appropriateness of selected materials for their projects.

2.2.4. Encourage class to think of solutions how they will connect/build their designs.

2.2.5. Provide opportunities for groups to test materials

2.2.6. Students begin drafting and labelling their design in their ‘Design Portfolio Booklets’. Teams need to plan a sequence of production steps to follow. (Instructions in booklets).

2.2.7. Circulate around groups to ask questions to stimulate thinking. Observe technical terms being used.

2.3. Conclusion

2.3.1. Recap recycling and the purpose of the project.

2.3.2. Discuss some design solutions that arose from investigating and thinking about suitability of materials.

2.3.3. Team leaders give a ONE minute report to the class about their garden product idea/design.

3. Design and Technologies

3.1. Knowledge & Understanding

3.1.1. Investigate the suitability of materials, systems, components, tools and equipment for a range of purposes (ACTDEK013

3.2. Processes & production skills

3.2.1. Critique needs or opportunities for designing and explore and test a variety of materials, components, tools and equipment and the techniques needed to produce designed solutions (ACTDEP014

3.2.2. Generate, develop, and communicate design ideas and decisions using appropriate technical terms and graphical representation techniques (ACTDEP015

3.2.3. Plan a sequence of production steps when making designed solutions individually and collaboratively (ACTDEP018

4. Links to other learning area

4.1. English

4.1.1. Plan, rehearse and deliver presentations incorporating learned content and taking into account the particular purposes and audiences (ACELY1689)

5. General capabilities

5.1. Numeracy

5.2. Critical & creative thinking

5.3. Literacy

5.4. Personal & social capabilities

5.5. Ethical understanding

6. Cross curriculum priorities

6.1. Sustainability