1. S.3 Digital Media Projects in Classroom: Digital Storytelling
1.1. In Classroom
1.1.1. Student
1.1.1.1. Design rather than write
1.1.1.2. Develop Digital Essays
1.1.1.3. Express rather than reproduce
1.1.1.4. Create rather than copy
1.2. Kinds
1.2.1. Charater Stories
1.2.2. Memorial Stories
1.2.3. About an event
1.2.4. About places in our lives
1.2.5. Other personal stories
1.3. Story Development
1.3.1. Select Topic
1.3.2. Conduct Research
1.3.3. Design Storyboards
1.3.4. Collect Materials
1.3.5. Develop Story
1.3.6. Export Video
1.3.7. Deliver Story
1.4. Tool
1.4.1. Blogger
1.4.2. Youtube
1.5. Photo Story
1.5.1. Microsoft
1.5.2. Learnactivity.com
2. S.4 Planning Student centered Learning with Technology
2.1. Target Centered
2.1.1. Teacher centered
2.1.1.1. Direct Teaching
2.1.1.1.1. Memorizing
2.1.1.1.2. Preparation for Exam
2.1.2. Student centered
2.1.2.1. Student's Role
2.1.2.1.1. Developing learning skills
2.1.2.2. Teacher's Role
2.1.2.2.1. Facilitator
2.2. Strategies
2.2.1. WebQuest
2.2.2. Active Lessons
2.2.2.1. Planning
2.2.2.1.1. Slides
2.2.2.1.2. Resources
2.2.2.1.3. Templates
2.2.2.2. Component
2.2.2.2.1. Audio Clips
2.2.2.2.2. Embedding Object
2.2.2.2.3. Question
3. S.5 Student as Designers
3.1. Digital Project
3.1.1. Tools
3.1.1.1. PowerPoint
3.1.1.2. Prezi
3.1.1.2.1. Newnode
3.1.1.3. Mindmap
3.1.1.4. New node
3.2. Visual Representations
3.3. Learning Objects
4. S.2 Use Technology to support Teaching
4.1. Conceptual Issues
4.1.1. Teaching vs Learning
4.1.2. Teacher-centered vs Student-centered
4.1.3. Instructivist vs Constructivist
4.2. Harvesting
4.2.1. Traditional Searching Engines
4.2.2. Google
4.2.3. Beyond Google
4.2.3.1. Wikipedia
4.2.3.2. Sidirectory
4.2.3.3. Quintura
4.3. Mashing
4.3.1. Mixing & Remixing existing resources
4.3.1.1. Free Stuff for MS
4.4. Copyright
5. S.1 Introduction to Key Concetps and Issues
5.1. 20 Years Ego
5.1.1. No MP Player
5.1.2. No internet
5.1.3. No Windows
5.1.4. No many computers
5.1.5. No Digital Camera
5.2. E-Learning
5.2.1. What?
5.2.1.1. Distance Learning
5.2.1.2. Blended Learning
5.2.1.3. Technology integration in classroom
5.2.2. Why?
5.2.2.1. Teacher Effectiveness
5.2.2.2. Learning of Subject Matter
5.2.2.3. Development of New Literacies
5.2.2.3.1. Digital Literacy
5.2.2.3.2. Traditional Literacy
5.2.2.3.3. Information Literacy
5.2.2.3.4. Visual Literacy
5.2.2.3.5. Critical Literacy
5.2.2.3.6. Media Literacy
5.2.2.3.7. Tool Literacy
5.2.2.4. Empowering Research Activities
5.2.3. Critical issues
5.2.3.1. Access Internet
5.2.3.2. Access to Computers and Other Technologies
5.2.3.3. Software
5.2.3.4. Content and Institutional Repositories
5.2.3.5. Pedagogical Design
5.2.4. Blog
5.2.4.1. Tools
5.2.4.1.1. WarBlog
5.2.4.1.2. A Teacher Blogger (HK)
5.2.4.1.3. Blogger