Multimedia Hardware & Software
por Jimmy Goh
1. What you need: Software
1.1. Text editing and word processing tools
1.2. OCR software
1.3. Painting tools
1.4. Drawing tools
1.5. Painting and drawing software feature
1.5.1. intuitive graphical user interface
1.5.2. scalable dimension
1.5.3. multiple undo capability
1.5.4. layering capability
1.6. 3D modeling tools
1.7. Image editing tools
1.8. sound editing tools
2. What you need: Hardware
2.1. Production platforms
2.2. Windows and Macintosh
2.3. Connections
2.3.1. integrated drive electronics
2.3.2. universal serial bus
2.3.3. firewire
2.4. Memory and Storage Devices
2.4.1. Rom
2.4.2. Hard disk
2.4.3. Flash or thumb drives
2.4.4. CD Rom
2.4.5. DvD
2.4.6. Blu-ray discs
2.5. Input Devices
2.6. Output Devices
2.6.1. Stereo
2.6.2. Monitor
2.6.3. Projector
2.6.4. Printer
3. 4 Basic Stage in Multimedia Project
3.1. Planning and costing
3.2. Designing and production
3.3. Testing
3.4. Delivering
4. Main roles in the team
4.1. Project Manager
4.2. Multimedia Designer
4.3. Interface Designer
4.4. Writer
4.5. Audio/Video specialist
4.6. Multimedia Programmer
5. Intangible assets in multimedia
5.1. Creativity
5.1.1. Organization
5.1.1.1. Communication