4-H STEAM PROGRAM: MAKER Concept
par bethany cleveland
1. Maker Movement
1.1. Maker Spaces
1.1.1. Virtual
1.1.1.1. Instagram/Pinterest Community Sharing Site
1.1.1.2. Cloud Based/ protected environment
1.1.1.3. Could incorporate possible LMS capabilities for 4-H group leaders/county agents
1.1.2. Face-2Face
1.1.2.1. Summer Maker Camps
1.1.2.2. Local Community Clubs
1.1.2.3. Schools
1.2. Leaders/Volunteers/Agents
1.2.1. Funding/Grants
1.2.2. eXtension COP
1.2.3. Crowd Source Ideas
1.2.3.1. Students
1.2.3.1.1. College
1.2.3.1.2. School Age & FFA
1.2.4. Community
2. Maker Culture
2.1. late 1800s Ag. Equipment Patents
3. Resources
3.1. Pinterest
4. Maker Faires
4.1. Examples
4.1.1. A) Chicken House
4.1.2. B) Plants on a Wall
4.1.3. C) Gray Water Irrigation System
5. Discovery 4-H Clubs
5.1. Materials avialble as curriculum packets (link: UTAH-Discovery Clubs)
5.2. Kits for exploring and drawing interests
5.2.1. A) Family Garden Patch
5.2.2. Example: Tinker Crate