3rd Year Prototype 1 - "Fairy Game"
저자: Ben Halligan
1. Gameplay/Camera movement similar to "Journey", but less mellow, more interesting
2. Puzzle-platformer
3. Codex entries for educational relevance, ie. if we're collecting plantlife then there'll be information on plant species - Tangential learning
4. Bioluminescent pathways/guides
5. Setting?
5.1. Forest?
5.2. Floating platforms in a soul-cairn-type environment? (Skyrim)
6. Goal?
6.1. Collecting various plantlife/items?
6.2. Get to a spring or clearing at the center of the forest?
6.3. Redemption - Starting as a corrupted fairy and cleansing yourself as you progress?
6.4. Reach the forest canopy/daylight. ie. "Go up"
7. Forest floor similar to LIMBO or the Shadowlands in Star Wars: Knights of the Old Republic
7.1. LIMBO
7.2. SW: KotOR - Shadowlands