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Romeo and Juliet for Agile Learning
Romeo and Juliet for Agile Learning
This mind map builds upon publicly available lesson plans for teaching Shakespeare’s Romeo and Juliet and reimagines them as Agile Development and Scrum exercises, two concepts borrowed from application development and business. It offers a view of what a completed set of Agile Learning sprints might look when teaching the play.
The learning journey
The paper “Mind Mapping for Agile Learning” explores this mind map in detail. At a high level, the mind map offers a list of requirements. It translates standards into user stories, a representation of requirements, and provides a list of prototypical sprints, i.e., student learning activities with goals.
A new iteration of this learning journey may start out with only the user stories and the product/learning goals. Students would then take the initiative to slice off chunks of learning to tackle, creating new versions of the sprints. The sprints in the mind map reflect how an archetypal group of students might approach this work.
It is important to note that the source lesson plan was very ambitious. Therefore, the sprints represented here offer an intense approach to learning Romeo and Juliet, Elizabethan history, Shakespeare’s biography, literary terms, a Shakespeare word invention dictionary, and other elements. Of course, any of these learning objectives can be eliminated from the requirements, as can direct learning about some aspect of the play, like the Queen Mab speech, that may not be appropriate for younger students.
Mind mapping and agile learning
This mind map represents a prototype of an Agile Learning experience—the mind map should be considered a template, a model, a learning tool. Chances are if you adopt this approach to learning, the first few passes may feel a bit overwhelming and generate uncertainty, even anxiety—not unlike students entering a new learning experience. However, over time, if you adopt a co-creation model, students start taking on more responsibility for how they learn and their approach to delivering proof of knowledge. In addition, co-created learning experiences allow teachers to focus on secondary objectives like engaging learners with even more challenging requirements.
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About the author
Daniel W. Rasmus
Daniel W. Rasmus is the founder and principal analyst at Serious Insights. Prior to founding Serious Insights, Rasmus drove thought leadership and future of work programs for Microsoft and served as VP of Knowledge Management and Collaboration at Forrester Research. Rasmus is the author of Management by Design and Listening to the Future.
Rasmus facilitates future of learning dialogs with many educational institutions. His work on the future of learning shaped thinking at the University System of Georgia, the National Association of College Stores, Bellevue College, and several other institutions and associations.
He regularly speaks on the future of learning at events such as Educause, Expo Capital Humano, Devlearn, Internet Librarian, CAMEX, EduComm, and Silicon Valley Comic Con.
Rasmus teaches Social Media for Job Hunters at Bellevue College. He served on the faculty academy at Pinchot University.
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