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Learning by Mind Map: Learning

1. a process

1.1. congitive influences

1.2. emotional influences

1.3. environmental influences

2. Constructivism

2.1. Jean Piaget

2.1.1. learner constructed their own knowledge

2.1.2. constructed from experience

2.1.3. active process

2.2. Piaget's active learner

2.2.1. Organism as agent or knower

2.2.1.1. Behavioural Factors

2.2.1.2. Biological Factors

2.2.1.3. Social Factors

2.2.1.4. Cultural Factors

2.3. Kolb's cycle

2.3.1. Concrete experience

2.3.2. Reflective observation

2.3.3. Abstract conceptualization

2.3.4. Active experimentationi

3. Social Constructivism

3.1. with interactions

3.2. constructing a public entity

3.3. collaborative

3.4. group constructions create a small culture of shared artifacts

3.5. knowledge is not transmitted but build up by learner

3.6. Salmon Model

3.6.1. 1. Access and motivation

3.6.2. 2. Online socialization

3.6.3. 3. Information exchange

3.6.4. 4. Knowledge construction

3.6.5. 5. Development

3.7. Laurillard's conversational framework

3.7.1. Teacher-Student interactions

3.7.2. Student-Student interactions

3.7.3. Teacher's activities vs student's learning experiences

3.7.4. Reflection & Adaptation

4. Behaviorism

4.1. Skinner

4.1.1. Rat skinner box

4.1.2. no reliance on inner thought

4.2. Enviroment shapes behavior

4.3. reward or punishment

4.4. progtammed instruction

4.4.1. building skills and understanding

4.5. memorizing basics

5. Cognitivism

5.1. Jean Piaget

5.1.1. learner build internal conceptual frameworks

5.2. theory based

5.2.1. models

5.2.1.1. Atkinson-Shiffrin model

5.2.1.1.1. Stimulus event

5.2.1.1.2. Sensory memory

5.2.1.1.3. Short term memory

5.2.1.1.4. Long term memory

5.2.1.1.5. Forgetting

5.2.1.2. Learning Model

5.2.1.2.1. 1. Class

5.2.1.2.2. 2. Short term memory

5.2.1.2.3. 3. Rehearsal

5.2.1.2.4. 4. Feddback loop

5.2.1.2.5. 5 Long term memory

5.2.1.2.6. 6. Long term memory retrieval

5.2.1.2.7. 7. Test

5.2.1.3. Gagnes's 5 categories of learning

5.2.1.3.1. Intellectual skills

5.2.1.3.2. Cognitive strategy

5.2.1.3.3. Verbal information

5.2.1.3.4. Attitude

5.2.1.3.5. Motor skills

5.3. as indicator

5.4. piror knowledge