Chapter 4 Images

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Chapter 4 Images por Mind Map: Chapter 4 Images

1. 3-D animation, drawing, and rendering tools include:

1.1. Daz3D

1.2. Form*z

1.3. NewTek's Lightwave

1.4. Autodesk's Maya

1.5. Trimble's SketchUp

2. Colors and palettes in multimedia

2.1. Additive color

2.2. Subtractive color

2.3. color models

3. Images file types used in multimedia

3.1. Macintosh formats

3.2. Windows formats

3.3. Cross-platform formats

4. Still Images

4.1. Bitmaps

4.1.1. simplest element in digital world

4.1.2. simple matrix of the tiny dots

4.1.3. varying bit and color depths

4.1.4. made up of individual dots or picture elements

4.1.5. photo realistic images and complex drawing requiring fine detail

4.1.6. bitmap sources: camera, photo or scanner

4.2. Vector drawn graphics

4.2.1. applications of vector drawn object

4.2.2. vector drawn images work

4.2.2.1. Computer aided design (CAD)

4.2.2.2. Graphic artists designing

4.2.2.3. 3-D animation programs

4.2.2.4. Applications requiring drawing

4.2.3. vector drawn images versus bitmaps

4.2.3.1. vector images use less memory space and smaller file size than bitmaps

4.2.3.2. vector graphics in plug-ins download faster and used for animation, draw faster than bitmaps

4.2.3.3. vector objects are easily scalable without loss of resolution or image quality

4.2.3.4. Vector images cannot be used for photo realistic images