Computer Graphics Tutorial
저자: Ričardas Lukaševičius

1. COMPUTER GRAPHICS BASICS
1.1. Cathode Ray Tube
1.2. Raster Scan
1.3. Random Scan
2. POLYGON FILLING
2.1. Scan Line Algorithm
2.2. Flood Fill Algorithm
2.3. Boundary Fill Algorithm
2.3.1. 4-Connected Polygon
2.3.2. 8-Connected Polygon