UNDERSTANDING MEDIA

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UNDERSTANDING MEDIA by Mind Map: UNDERSTANDING MEDIA

1. Aesthetics of New Media

1.1. Deconstructing New Media

1.1.1. Convergence and Characteristics

1.1.1.1. Digital

1.1.1.2. Digital Single Lens Reflex

1.1.1.3. Internet Radio

1.1.2. Multimedia

1.1.2.1. Mobile Smartphones

1.1.2.2. Computer Tablets

1.2. Intersecting Traditional Media and New Media

1.2.1. Journalism

1.2.1.1. +

1.2.1.1.1. Internet

1.2.2. Broadcasting

1.2.2.1. +

1.2.2.1.1. Internet

1.2.3. Film

1.2.3.1. +

1.2.3.1.1. Internet

1.3. Transitioning Media, Transitioning Users

1.3.1. Digital Native

1.3.2. Digital Immigrant

2. Aesthetics of Social Networking

2.1. Kinds of Social Media

2.1.1. Print-based

2.1.2. Audio-based

2.1.3. Photo-based

2.1.4. Video-based

2.1.5. Social Networking Sites

2.2. Relevance of Social Media

2.2.1. Personal Communication

2.2.2. Business and Customer Care Tools

2.2.3. Social Services and Governance

2.2.4. Educational Tools

2.2.5. Advocacy Campaigns for Social Change

2.2.6. Traditional Media Coverage and Social Media Enhancement

2.2.7. Entertainment Portals

3. Aesthetics of the Image, Text, and Audio

3.1. Framing and Reading

3.1.1. Newspaper and Journalism

3.1.2. Books

3.1.3. Comics

3.1.4. Magazines

3.1.5. Publishing Industry

3.1.6. Photography and Timeless Image

3.2. Framing and Listening

3.2.1. Radio

3.2.2. Evoking Imagination

4. Aesthetics of Film and TV

4.1. Film

4.1.1. Modes of Film Production

4.1.1.1. Preproduction

4.1.1.2. Production

4.1.1.3. Postproduction

4.1.2. Film Formats

4.1.2.1. Narrative

4.1.2.2. Documentary

4.1.2.3. Animation

4.1.2.4. Experimental

4.1.3. Film Image Composition

4.1.3.1. Relationship of objects and people

4.1.3.2. light and dark

4.1.3.3. colors and patterns

4.1.3.4. position and angle of the camera

4.1.4. Motion Framing Concepts

4.1.4.1. Zoom

4.1.4.2. Pan

4.1.4.3. Dolly

4.1.4.4. Focus

4.1.4.5. Tilt

4.1.4.6. Pedestal

4.1.4.7. Truck

4.2. TV

4.2.1. Kinds of TV Shows

4.2.1.1. Informative Programming

4.2.1.2. Entertainment Programming

4.2.2. TV Show Anatomy and Advertising

4.2.2.1. Commercial Brands selling products, goods, and services

4.3. Crafting Media Messages

4.3.1. Audio Production

4.3.2. Image Production

4.3.3. Audiovisual Production